Commando Archive

Thread: Do any of the Commando Weapons NOT include an Area of Effect?

WedgeStarkiller
Mon May 02, 2005 10:58 am
#1

I've gone with the once and now common Master Smuggler/Master Commando template and have quite enjoyed applying area roots with the various weapons. It has come to my attention that its not always good to aggro everything in sight even if they start rooted so I was wondering if any of our now precious weapons don't have a AOE. I know I can always just switch to a pistol but I like being the special visual effects guy.




Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

Raptor2k1
Mon May 02, 2005 3:25 pm
#2

There's the elusive proton rifle, but that's, well... elusive.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


StarNick
Mon May 02, 2005 3:27 pm
#3

Or you can use the RL and HPBC as they're currently bugged



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Knightcrest
Mon May 02, 2005 3:29 pm
#4

What's the word on an Advanced LP and Advanced RL? We could certainly use a non-loot/quest master weapon that doesn't piss everything off in range... Before I respec'd to my current non-commando template, I couldn't even use hardly anything from commando in the DWB or risk my entire group.



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
StarNick
Mon May 02, 2005 3:41 pm
#5

No word yet...I hope we do see the Adv. LP eventually, or both an LP and a RL (since we all know the RL is cool, but we also all spent money on good LPs too!)

That and the AoE (it still goes through walls I hear) will be listed in our top issues.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

tacwraith
Mon May 02, 2005 3:45 pm
#6

bugged? my rocket launcher KD's and hits everything around it. Where you buying your stuff? Salvation army gun depot?



Now damage wise they ARE bugged. Freaking headshot does not damage boost over normal ranged shot. Bollocks I say.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

StarNick
Mon May 02, 2005 3:47 pm
#7

"bugged? my rocket launcher KD's and hits everything around it. Where you buying your stuff? Salvation army gun depot?"

Odd, my converted RL and the ones Ive been using on TC aren't do AoE...damage and KD is normal. I think this may need more testing then.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

WedgeStarkiller
Mon May 02, 2005 3:50 pm
#8

I've had the same experience with the rocket launcher. It will apply the root state to mobs close to the target.

Since commandos don't get any specials per say a master weapon that isn't aoe would be nice to have as an option.




Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

Knightcrest
Mon May 02, 2005 3:51 pm
#9






StarNick wrote:
No word yet...I hope we do see the Adv. LP eventually, or both an LP and a RL (since we all know the RL is cool, but we also all spent money on good LPs too!)

That and the AoE (it still goes through walls I hear) will be listed in our top issues.





Oh yes... the AoE will go through walls still in some situations... trust me, I got my groups collective arse handed to us because of it

Message Edited by Knightcrest on 05-02-2005 05:51 PM



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
nerfherder321
Mon May 02, 2005 5:29 pm
#10






StarNick wrote:
"bugged? my rocket launcher KD's and hits everything around it. Where you buying your stuff? Salvation army gun depot?"

Odd, my converted RL and the ones Ive been using on TC aren't do AoE...damage and KD is normal. I think this may need more testing then.




i am the militant leader of the Salvation Army




Cheat Fetto
Pablokadman
Tue May 03, 2005 12:38 am
#11

All do AOE, switching to that pistol to pull 'em myself



Pablo Kadman

A vet, cuz I say so!

DragonSnack
Tue May 03, 2005 12:39 am
#12

Knucklers??????
Slipkid42
Tue May 03, 2005 6:52 am
#13

Ok, what did I miss. I can't find a proton rifle in live and now this post mentions it being elusive.


Please someone take pity on the ignorant and enlighten me, no no no no! not with the plasma flamer!!!


Thanks!





Bria- Ichabod MacNocky; Master Smuggler, Master Commando
JEEP
Bloodfin- Colyne MacNocky; Scout, Medic, Master Carbineer, Master Bio-Engineer
FOAD

Another Non-Jedi sayin seeya SOE! I've had enough.
Smugglers gettin the shaft since launch!
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