Commando Archive
Thread: Launcher pistol and it's effectiveness...
I mean hell... pistoleers can use the gun better then any of us - We have so few skill points left as it is we almost are being forced to get pistoleer skills which makes us have even fewer - Ipersonally have fought against getting pistoleer skills, but it's getting closer to when I might.
If pistoleers are taking commando, just to use the launcher pistol, they are stupid or simply love the graphics. The best launcher pistol is about the same as or worsethan the best normal pistol. The launcher pistol is not meant to be a "powerful" pistol, or heavy weapon. It is now, because of recent weaponsmith problems and because the other HW effects did not go in. They would be MUCH better off saving their points, than to pick an inferior pistol, that does not give them the proper exp.
The launcher pistol is an average "good" pistol, that is designed to take advantage of commandos former training to allow them to advance. Once the commando gets fully certed in the Heavy Acid Rifle, he will no longer use the LP, unless it is to do a special move or bleed.
Ummm, Ive been a novice commando for a month now. Since the launcher pistol is the only effective commando gun i have, I decided to spend my extra pistol xp to get pistoleer so I can use both bleed shots. Yes, I wish I didn't have to do this, but Ive been gated for so long.
And isn't the heavy acid rifle cert fixed? Cause I can use my pathetic, no armor piercing acid rifle, but why when the dlt20a my weaponsmith is making would be WAY more effective. hense the reason I am at sniping 2 with my nice little laser rifle, in case I really need to do more damage than a advanced rifle marksman.
I am not saying its a problem to take commando and pistoleer. Do whatever you want because ultimately, its what you have fun with. I am responding to the original posters comment that pistoleers are taking novice commando for LP certjust to get an awesome pistol.
The LP is not awesome, not by HW standards and not by pistol standards. It is simply a "gateway" weapon to make our progression easier.
I am curious why every thinks pistols are superior to rifles. Am i missing something? No really, i am confused. Yes they hit faster, but with a good rifle if i drop somthing in one shot wouldnt that be much better? Granted ive yet to fight a pistoleer in a battlefield PvP sense, but I've dueled them numerous time with absoultly no problem whatsoever.
About bleed, how much dmg does the pistol bleed do? I know that with my rifle ( I am a sniper, rifleman skills of 4 1 1 2, as well as master marksman) i hit for an avg of 1300 Mindshot 2 bleed and 1000 mindshot 1 bleed on mobs, which give me a dot of 2300 approx on avg. With so much bleed going on, why on earth would i want to be a pistoleeer?
I ask because i am 1 unarmed cert away from Commando, and everyone is saying go with pistoleer too cause it is by far superior. What are your thoughts guys. . .
Throw in a decent launcher pistol and they are doing even more.
Then toss in the lack of logic that they hit just as well at 65m as point blank.
I'm waiting for them to decide that riflemen can't use their specials 20m or closer and Pistoleers can't use any 30m or farther.
Rifle is fine. The thing is the launcher pistol is the best way to het HW exp for the commando tree, and it uses pistol skills. So it makes sense to get better pistol skills to get HW exp faster.
I have sniping 2 and love it. I would rather do that then pistol, but working to be a commando, the launcher pistol/pistoleer is the best way. If and when they fix it, i will gladly drop pistoleer, but Im keeping rifleman. Pistols have great range mods, and rifles have great damage, so they are about equal.
Ivoni wrote:
For the simple fact that Pistoleer specials do large amounts of damage.
How much dmg are we talking? Cause my rifleman spec dmg is over 2000 a shot, not to mention conceal allows me to shoot without being detected. I am not a pistoleer, so i am not saying pistoleers are bad by any means, i just want to get the facts. . . if its better for me to go that route, then i will.
Yes i will use the launcher pistol to gain HW xp, but before i whip out the pistol, id Mind-bleed 1 and 2 with my rifle, then whip out the pistol to get full HW exp while letting the bleed do all the work for me. Im mainly concerned with the acid rifle. . . what do you guys think?
Theedage wrote:
I can do over 1000+ dmg with my lp using only bodyshot2.. consider it hits every 1.8 sec it has a much higher dps then a rifle.
Nifty, what is the stats of your LP? Id like to get one that can do that!
My master head shot with a laser rifle has hit for over 3k. I have never seen a pistol do that much damage, but I have seen a pistol whip for close to 1k, and they can shoot faster, so DPS or DPM may be more. Stopping shot and fan shot are very effective, but the rifle shots I have seen do more damage, just slower.
To me the acid rifle is a joke made to make me feel stupid for trying to be a commando. Its damage is worse than a dlt20a (not considering the acid attack, but its moot), the range and specials make it ALOT worse. I used my acid rifle to kill 2 durnis, and now it sits in my backpack at home cause I wasted 15kon it.
I do have a very nice sliced laser rifle, and I can't wait to get a T21
. Just wish I would have known how gimped the commando is, or I wouldn't have been a trandoshan so I could be a more effectiverifleman.
Yeah i bought a sliced T21 for 50k, its nice, 184-464 dmg at 6.6 AS, not the greatest speed but it hits mindshot 1 and mindshot 2 hard for bleed then, then i whip out my 40-484 5.0 AS laser rifle for headshot 2, headshot 3 isnt worth the mindpool cost imo. . . It is a very good combo and works for me!
I cant wait to get commando to use the LP and rocket launcher, i just hope they fix the weapons, i think the commando sould do SOOO much dmg. I also think the commando should have some kind of Bleed on buildings. Say flamethrower burn building bleed or somthing. . . or does it?