Commando Archive

Thread: You got what u asked for LOL

ZeroEscape
Thu Feb 12, 2004 11:22 am
#1


As a side note I myself is a master commando and i enjoy playing one.


If you look in the "Top five issues for commandos" post. All of you people recomended nerfing the flamethrower. Why in the world are you guys nerfing the only working weapon we have. All the other weapons are crap. Now all our weapons are crap. Congrates.


Yes i know, some of u said only nerf the flamer if we get our other weapons fixed. Devs this is where you screwed up. You should have put the time spent nerfing DoT's into fixing some commando weapons.


You give us 300k HAM bosses and now expect us to kill them with 300 dmg bleeds. The Commandos role is supposed to be able to take out large targets and our ability to do this keeps dwindling.

Message Edited by ZeroEscape on 02-12-2004 10:29 AM



ALADIMA MINING & ARMOR

-5200 3425 Theed

JediHawk650cc
Thu Feb 12, 2004 11:31 am
#2

The one and only decent weapon we had is now almost useless, NOT GOOD.



Xix13
Thu Feb 12, 2004 11:36 am
#3

Uh...I just used my flamer first time since the Pub. This is nerfed? Initial strike from flame2 first time I used it was 10K! Range over the missions was 5K-10K. And that's my speed flamer, not my damage one. And my HPBC hit on 4 out of 6 shots. Maybe it's different in PvP, but if this is nerfed, nerf me some more!



-- Xixor (FS Master Doc/Master Pistoleer -- CANCELLED) "I know what you're thinking: Why, oh why, didn't I take the BLUE pill?"
-- Xixasaurus (Padawanasaurus/Privateer) "Green is Good"
-- Xixette (12pt-Master Artisan/12pt-Master DE/12pt-Master WS) "Think Pink!"
-- Xixell (FS Master Pikeman/Master Swordsman/Rebel Pilot) -- "Anybody for some ants?"
-- Xixdoggie Dawg (Master Rifledogg/Master Ranger) "Woof"
-- XixTheFish (12-pt Master Chef)
garvin
Thu Feb 12, 2004 11:46 am
#4

Actually, I just re-read the Top 5 suggestions and most of the folks who suggested changes to the FT suggested a reduction in Wound damage done by the DoT...not the reduction in power we got...The NERF cries typically came in the form of Wound complaints so there were suggestions to reduce that...


That many of the Commandos asked for and what the Devs actually did are completely different...so I would say it's more of a case of "We asked for a slice of bread and were served a turkey instead"...


The funniest thing to me is that the Devs goal in the FT Nerf was to reduce griefing...but the actual changes they made actually increase the Commando potential for griefing...go figure...not like we didn't try to warn them though...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

ZeroEscape
Thu Feb 12, 2004 11:46 am
#5

You are mislead just becuz the initial dmg is higher dosent mean u are doing more dmg. If you went out and tried killing something with heat resist or armor ratingu might wanna rethink ur statement. Your gonna be there all day trying toDoT a rancor while you turn SWG into a 1920's picture show with the lancher pistol.



ALADIMA MINING & ARMOR

-5200 3425 Theed

DarthTaosin
Thu Feb 12, 2004 11:48 am
#6

If you read my post "Astonishing new data..."


You'll see, our FT wasn't nerfed. Yet. In fact, it was buffed a little because of the increase in initial damage, since the DoT so far is the same as before.


Tao





Taosin
~ Dathomir Expert ~
~ & ~
Rare Items Collector

garvin
Thu Feb 12, 2004 11:53 am
#7


Is this a NERF?


The problem is you are blinded by the glitter to see the actual consequences...put it to you this way...which sounds better?


If someone offered you $100 today but nothing else...OR...if someone offered $20 today, but also $50 every month for the next 6 months...


Which would you prefer? The initial damage is great...let's say you manage to get a Pistoleer in range to hit a /flamesingle2...you do massive damage up front, but a lot is absorbed via armor, fire resists, food buff, mitigation, etc...and now that same Pistoleer runs out of range to kite you...you now have a weak DoT barely doing damage and you have to double you effort to get them back in range again....you can't rely on that DoT to help you as much as it did in the past...


Don't be fooled by the glitter...the DoT burn will always be much more important then the initial blast...Even if our initial blast of our flame specials did 1 million in damage, it would still be meaningless against someone who stays outside our range...in the long run it's Damage Over Time that helps us the most...

Message Edited by garvin on 02-12-2004 10:54 AM



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

ZeroEscape
Thu Feb 12, 2004 11:54 am
#8

If ur killing animals without heat resist the flamer is just fine. But when u want to kill a krayt dragon or giant kimo with 90% heat resist ur initial dmg is worthless. DoTs are what bring these creatures down. Problem is
the DoTs are so weak now since the resists effect the DoT.



ALADIMA MINING & ARMOR

-5200 3425 Theed

ZeroEscape
Thu Feb 12, 2004 11:59 am
#9

Im glad sum1 else sees it, thxs Garvin.



ALADIMA MINING & ARMOR

-5200 3425 Theed

Phetro
Thu Feb 12, 2004 12:33 pm
#10

Indeed, my friends, we have been struck in the knees with the x-tra large nerf bat.


Now, if they removed all of the 100% heat-resistant MOBs, things wouldn't be so bad. As it stands now, however, you'd better have another combat profession to go with Commando.





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"Those of you who benefit others are merely average, and deserve no praise. Those of you who benefit others, and do so for no reward whatsoever, and do so regardless of cost to yourselves...you are the ones that are worthy."
Phetro
Thu Feb 12, 2004 3:00 pm
#11

The DoT has been nerfed--there is no question about it.

Garvin, it feels odd to say that I disagree with you--you're one of the most observant people on the forums. But I do in this case--I think that now, especially with decay gone, so many people will be wearing heat-resistant armor that even the increase in initial damage will fail to compensate for the loss of DoT damage. I don't think griefing will come into play under the present circumstances--in fact, I think it's time for commandos to start looking to supplemental professions to help out our DPS, which is very low now.



-------------------------------------------------------------------------

"Those of you who benefit others are merely average, and deserve no praise. Those of you who benefit others, and do so for no reward whatsoever, and do so regardless of cost to yourselves...you are the ones that are worthy."
Barris
Thu Feb 12, 2004 3:02 pm
#12

God knows I can't solo Krayts now... oh wait? Whats that? You other crappy professions can't solo them, but eventhough I had enough skill to, I shouldn't be able to? I'm sorry. My bad.
timmaaw2
Thu Feb 12, 2004 3:27 pm
#13

LOL, A Master Commando now takes the SAME amount of time it takes a Novice Pistoleer to kite a Krayt!!
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