Commando Archive

Thread: What r so good about Launcher Pistoles? Or lack of

Azzurri15
Mon Nov 17, 2003 9:01 am
#1

Ok, I just hit Commando and I have a pretty good Launcher Pistole. I mean I have a FWG5. I know Launcher pistole have like a 4-barrel, does this mean it hit's 4 times or not. I really don't know what these are good for.


Please help me out.

RDHOmega
Mon Nov 17, 2003 9:58 am
#2

they are good because at novice you can't hit anything with your flamethrower, you need something to use to get heavy weapons xp until you can use the flamethrower. they are also good in pvp vs. someone with a slow connection or a weak computer because it will lag them so bad they won't be able to fight back with specials.



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CeeOrcia
Mon Nov 17, 2003 10:30 am
#3

This is really truthful, and with that said, I think its really sad


We are given weopons just so we can survive long enough to get out a flamethrower, which is our only good weopons out there.

lammergeier
Mon Nov 17, 2003 2:07 pm
#4

the launcher pistol does DT_blast.


it doesn't need to be more useful than that... blast dmg can make a world of difference, as opposed to heat or energy or stun.


keep a different flavor of dmg for different mobs... and serve blast dmg when it's tasty.




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BitterPill
Mon Nov 17, 2003 2:28 pm
#5

I leveled my first box in flame actually using the flamethrower. My technique was to make sure my target would die with on shot of the flamethrower using aim+overcharge shot 2 at 64m while kneeling. The best MOB for this was peko peko on naboo. I could get missions for them by myself with my flamethrower equipped. Only downside is that it totally ruins your flamethrower so buy a cheap one knowing you will destroy it with overcharge shot 2 (or befriend a weaponsmith to repair it for you).



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Naidin
Tue Nov 18, 2003 5:13 am
#6

my launcher pistol is 1.4 speed and something like 417max dmg with a power-up and sliced... could be more, i'm not sure. add blast damage and the Dirty Fighting tree of smuggler and it just gets crazy. nothing like nailing something for 2x damage with a knockdown and running up to use flamesingle2 while it's still down, hehe.

Tal-N
Tue Nov 18, 2003 5:16 am
#7

Hang on a sec, today I saw a 43-278 launcher pistol which was apparently Krayt tissue enhanced on a vendor for 128k... i thought that the LP hit around 300 even without krayt enhancements?



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sarnsereg
Tue Nov 18, 2003 8:13 am
#8

well, it does blast damage and you can use pistol skills and mods. that makes it decent by itself. also like they said, at novice your flamethrower will miss a ton so its safe to use to get flamethrower 1 before you start using it.



they can also get made to have good damage and fast speed. if combined with say pistoleer you can use pistoleer moves with a blast damage weapon.






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EcadMistflier
Tue Nov 18, 2003 9:20 am
#9

At novice the only way to get Hvy xps. Also the best attack is /kill framerate



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Mavarus
Tue Nov 18, 2003 2:29 pm
#10

My LP is sliced and has the best krayt tissue available and it is 1.7 speed and 100-354 damage, I cant see how your is 400 something. And, with low blow, it does not do 2k damage, hell thats usually what last ditch does.


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StarNick
Tue Nov 18, 2003 4:08 pm
#11

the problem with the LP is, unless you advance in pistoleer..its worthless


we stay at the skill mods (accuracy + spd) from what we were at master marksman, same goes for specials...so...it has poor spd + poor accuracy, compared to a master gunfighter or master carbineer...


now, unless you got pistoleer like myself..the LP isnt worth it, but if you did..it is


It can all be summed up by this:


With stopping shot (close to fanshot...) i can get 2.3k dmg on my LP on a mob, and thats fireing with 1.3 spd + a slight delay because of stopping shot


on an AT-ST, i do that 2.3k...you know what? it WHACKS the at-st for 2.3k! goes clean through due to its vulnerablity


and i have proven this: on the at-st in the warren, in hp ham it had about 1.2.-1.4k hp ham left, i did a 1.6k shot and KILLED it, just 1 shot..my friends left me alone and i was JUST about to get one shotted by the at-st too


of course, this doesn't garuantee that you'll always get these results, since hvy weapons (i assume too with the LP) you can hit random hams, and cant always target a specific one [however, we do normally target HP and Action the most)




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Naidin
Wed Nov 19, 2003 11:24 pm
#12

Mavarus, i saidLowBlowdoes 2x damage.. not 2k. Also, my Laucher Pistol is sliced for speed and powered up for damage. It was a weak slice so i ended up with 1.4 speed, add a powerup and it's up to 417 (i double checked). Low Blow is what I use to get the target on the ground for greater damage with Flamesingle2 or Flamecone2 if there are other goons around. The damage of the pistol shot isn't what i'm after, it's the addition effects.
Altairrr
Thu Nov 20, 2003 12:04 am
#13






Tal-N wrote:
Hang on a sec, today I saw a 43-278 launcher pistol which was apparently Krayt tissue enhanced on a vendor for 128k... i thought that the LP hit around 300 even without krayt enhancements?




278 looks like the standard +30 Krayt tissue.



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Altair [NoMaD]
M.Pistoleer, 0040 Smuggler, 0020 BH, 1000 Medic

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