Commando Archive

Thread: 100% Heat Resist

Kachada
Wed Jan 07, 2004 2:45 pm
#1

When fighting something with 100% heat resist, can it still be set on fire with Flame? I hear of people using flame on rancors, but all the rancors I've seen have 100% heat resist. My only theory on this is that perhaps the DoT from the flamethrower works, but not the ~3000 point initial damage.



Kachada
Master Rifleman of Bria
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Krakoa
Aspiring Ranger & Swordsman

SkipMalone
Wed Jan 07, 2004 3:01 pm
#2

Exactly... The DOT will still tick on Rancors or any other creature/being with 100 % heat resists.


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

Kachada
Wed Jan 07, 2004 3:47 pm
#3

Well that certainly changes things



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

garvin
Wed Jan 07, 2004 3:55 pm
#4

Someone remind me..I always get this mixed up (and I can't log into the game for a few more hours)...does our FT's do heat damage or fire damage?


I ask because I keep seeing posts like this come up in various places and people think that 100% heat resistent is the same as 100% fire resistent. I know there is a difference. I have several mods the fire resistence and I've seen Heat &/or Fireresistent NPCs.


So which type of damage do we do...I ask because in some arguments people are upset that there pet is 100% heat resistent and taking damage from us...while others are upset that their pet is fire resistent and taking damage from us...which is right?


I know the whole resistance thing is bugged, but which type do we actually do?




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

maddogs
Wed Jan 07, 2004 4:42 pm
#5

garvin you know i have seen this to latly on alot of mobs is it new


my gess is that are forst attak is heat and the dot is flame so if i were to hit a 100% heat risiten mob i do no dam but dot would kill it but if i were to attack a flame restient mob my attack do full dam but my dot wouldint do as much




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Daniel' Judson-Leonheart

SkipMalone
Wed Jan 07, 2004 5:36 pm
#6

Maddog I think you are right. I havent been paying much attention to resistances as of late and I dont remember seeing any specifically with "fire" resistance. Last I checked our FT's did heat damage. I think Im gonna log in right now and check


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

garvin
Wed Jan 07, 2004 5:39 pm
#7

I dont remember seeing any specifically with "fire" resistance


Interesting...I bring it up because lately I have found tons of armor attachments with fire resistance +1 or 2, etc...like poison resistence, but for fire...So I wonder if eventually, when resistances start working properly, if thise "fire resistence" mods will be used against our FTs....




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

SkipMalone
Wed Jan 07, 2004 5:48 pm
#8

yup just checked... Heat damage.


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

KnightHawk420
Wed Jan 07, 2004 8:11 pm
#9

Yes it's heat dmg that the FT does.


And it is a well known fact in the game... ANY form of "damage over time" effect will completely and utterly ignore ANY AND ALL resists and armor.


This is why killing a Rancor with a flamethrower is possible. I have a buddy that's been hunting rancors with us... using an FT... getting little or 0 xp simply because he's not actually doing it damage lol...Never the less killing it with the DOT.... which doesn't actually count as dmg done per se.


Hands down right now this is what makes TKA/Commando terribly powerfull in PVE... All you have to do is get the DOT laid down, then unarm and just wait for the DOT to kill the creature(s) for you. And the DOT will kill ANYTHING.... except maybe droideka's... for whatever reason these bastards seem unusually resistant to fire dot's. They do land......but it takes a few tries it seems.


TKA weakness is lack of any other dmg type other than kinetic (range doesn't really make a difference in most PVE). Because of that limitation is one of the reasons (other than ham special costs) that really keep the TKA profession in check....


But put a weapon that will do huge amounts of dmg while ignoring armor and resists... Now you've got TKA on crack...



God I loved that combo. I have a good chuckle at the doc/tka's that think they are special..... buffs?? who needs them




TKA can last in a fight an amazingly long time whenthey're not killingthemselves with specials




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
KnightHawk420
Wed Jan 07, 2004 8:12 pm
#10

KD+FlameSingle2 = 3k - 4k DOT effect




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
SkipMalone
Thu Jan 08, 2004 2:32 am
#11

Ya the funny thing with killing rancors with a flamethrower. If you just hit them with flame specials and run away, when the beast finally keels over you get a messege saying " You do not have permission to loot this corpse" hehe pretty funny actually. Seeing that only the DOT did damage and you yourself did not. All you need to do ( If commando was your only combat profession ) after the flame DOT is applied, whip out that trusty LP and go to town.. Rancors are not big fans of blast damage anyway.


And Garvin, interesting fact about the Fire resist mod stuff you have been finding. Maybe the devs have figured out a way to nerf.. err I mean fix our flamethrowers ( not that it needed to be changed in my eyes ) by adding a new type of "damage". Very interesting. I am curious to see how it will flesh out.


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR


PS* I love my template. Think its scary now, I may drop novice medic and take some more defense from another profession.. hmmm maybe pistoleer

maddogs
Thu Jan 08, 2004 3:20 am
#12

i saw a NS yester day that had in specail protection fire 20% and heat 100% is this new and rear or hase it always ben there ?




woot 1000 post




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Daniel' Judson-Leonheart

Raanan
Thu Jan 08, 2004 6:08 am
#13

I never saw it when I was running around with my first toon a long while back and he's almost a master ranger. I imagine it's new or another feature which got turned off for release which has now been turned back on in preperation for the combat system being over hauled.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
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