Commando Archive
Thread: master commando +master tka +pistoleer with stoping shot= pvp guru
well doing this will be left with no sp but aweasome character plan
Im working on my TKA right now. Are you positive adding the pistoleer tree makes it the truly best pvp combo ? Im really looking to becoming an unstopable machine, or close to it.
Feedback please !
Only problem is you don't have any novice medic.... therefore it should read: Master Commando + TKM + Pistol Tech 3 = Group pvp guru and solo wuss.
No offense really, just being realistic.
Much depends on how many skills you are willing to drop in search of a good PvP template.
Currently I am master commando/master TKA with novice medic and diag1. This makes PvE and any form of 'out in the woods' PvP pretty much impossible due to my total lack of terrain negotiation. It's a street fighting template.
I am constantly checking out new builds, I have 2 accounts so I tend to finnish a build on one account and then start tinkering with the other one. Currently working on a rifleman/doctor with all his health and action migrated over to his secondry stats for a lone sniper style of play, really tricky for me because I'm so used to being up close and personal on my main toon.
There are a limitless number of effective PvP templates, many of which are never explored because people are predominantly sheep and like to follow in the footsteps of others. The plus sideof this is that you can copy another persons techniques, the downside is that everybody pretty much knows what tricks you are going to pull out of the bag in a fight.
Anybody sick of being KD and dizzy by TKA? Take a little look at the fencer skill tree, I'm finding it rather tempting at the momment myself.
With that combo I am one of the most feared PvP'ers on my server. I can react to any situation neccessary and am very self sufficient.
KarlRage wrote:
On a single pvp you are nto a wuss dont forget the meditation skill.
How many times have you only had to kill one imp or reb before you could meditate? And meditate does nothing to regen HAM, it merely would get rid of bleed, poison, disease, wounds from the fight. Powerboost and buffs would extend your existance, but without some medic you are overall in a losing battle. So the question is do you want to win the battles to lose the war? Or do you want to win the war? Winning the war requires medic skills or someone to heal you.
As far as a duelling character, you are correct, it would be a force even against BH since your defenses would outweigh their offensive firepower.