Commando Archive
Thread: proof that commandos suck in pve now
well i have run some test and wat i fond is that tk is way batter then commando in pve
[Combat] 13:36:04 a gurreck forest stalker hits you for 171 points of damage!
[Combat] 13:36:04 That target is out of range.
[Combat] 13:36:06 You swing at a gurreck forest stalker and hit for 274 points of damage.
[Combat] 13:36:06 a gurreck forest stalker misses you!
[Combat] 13:36:08 You swing at a gurreck forest stalker and hit for 361 points of damage.
[Combat] 13:36:08 a gurreck forest stalker hits you for 217 points of damage!
[Combat] 13:36:08 You swing at a gurreck forest stalker and hit for 239 points of damage.
[Combat] 13:36:10 You swing at a gurreck forest stalker and hit for 234 points of damage.
[Combat] 13:36:10 a gurreck forest stalker misses you!
[Combat] 13:36:11 You swing at a gurreck forest stalker and hit for 400 points of damage.
[Combat] 13:36:12 You swing at a gurreck forest stalker and hit for 332 points of damage.
[Combat] 13:36:12 You swing at a gurreck forest stalker and hit for 380 points of damage.
[Combat] 13:36:12 a gurreck forest stalker misses you!
[Combat] 13:36:13 You swing at a gurreck forest stalker and hit for 279 points of damage.
[Combat] 13:36:14 a gurreck forest stalker misses you!
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well as u see i can esly solo the most power full ch pet with tk go figur and i wasint even using any specils or any thing if i would of ben it would of ben stuck to the ground kd+dizzy {note i was tould it was the most powerfull i have no clue if it is or not beeing im not a ch}
[Combat] 14:01:18 Current chat log file size: 380 KB
[Combat] 14:01:30 You use your flamethrower to spray a massive cone of fire on a merek death's head for 4693 points of damage!
[Combat] 14:01:35 a merek death's head hits you for 906 points of damage!.
[Spatial] 14:01:37 You have been incapacitated by a merek death's head.
[Combat] 14:01:37 You have been incapacitated by a merek death's head.
[Spatial] 14:01:37 You were slain by a merek death's head. Requesting clone activation...
[Combat] 14:01:37 You were slain by a merek death's head. Requesting clone activation...
[Combat] 14:01:37 a merek death's head hits you for 726 points of damage!
[Spatial] 14:01:39 You cannot Flame Single 2 while Dead.
[Combat] 14:01:39 You cannot Flame Single 2 while Dead.
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well that same guy wouldint leat me burn his pet lol so i when agenst a merek insted
and the thing is it ened up worss then i thoght i was ded as soon as i shot o ya he might of been on fire but like i give a crap im ded and theres as u see a 9 sec dealy beetwen my shots ill have to do more tes to c if this is exactuly right but as u c it dint rilly mater if there would of ben only 5-6 i was instintly ded when he hit me if i could of ben at 64 i might of got of 2 shots and had tiem to try and skirt it or chang wep but im at 16m and as soon as i shoot im ded it just dont work i tell ya they have to change it or were trash
See my post with logs if you have not yet,demonstrating how I solo the higher ham mobs. As far as your examples, they prove a point, but I am sure I could kill either of those CH pets given the right circumstances (without my own pet or using consumables). As far as the merek deaths head, those are extremely difficult to solo regardless of class (true solo, no pet). In the wild it would be even worse than a CH pet. Note also that with the current focus of the combat devs, melee will get even better at doing what you demonstrate here.
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=28644
-mandalo
BH (0/0/4/0)
pistol (0/0/4/3)
CH (2/2/0/0)
maxed lvl's
There's your reason. If you're not well into CH, you're in deep doo-doo. Could you do the same w/o your pet tanking?
Salomon_Orange wrote:
I'm sorry, but you guys are wrong. I am a Master Commando, and I am still the rapist I have always been. I went hunting on Dantooine with my pet Sludge Panther and proceeded to decimate everything I came upon. I was hunting for force sensitive doods out by the abandoned rebel base, and managed to kill every single one that I came across. Thats 27 force adepts with 80% resist all. If you are not doing well, then you are doing something wrong.
I have some very good pets. Like a previous poster here, there is really nothing on Dathomir, that I have found, CREATURE wise, that I can not solo as a Master Commando/Creature Handler 3-3-1-0.
For me that's not the issue. The issue is PvP. I am completely useless in PvP. I have great composite, but nothing seems to help, within 20 of getting into action I am on the ground and waiting for Inevitable death and faction point loss.
I could also solo almost anything on Dath with my pet and FT IV. So why bother? That's alot of skill points I could be using on something more worthwhile.
-Oskori @ Bria
-Master Commando
-Creature Handler 3-3-1-0
-Council Member, Recruiter
-<FS> Shadows of the Force
Check out my logs and see how I did pikets without my pets. I am dropping CH because I don't need it anymore. In PvE we are not underpowered, it is just harder than before. In PvP, like someone else said, we are a joke since everyonewants to kill us to get back for our whole 3 week reign as kings.
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=28644
I agree with Solomon....
and fact is...you guys above......NOBODY does anything without pets anymore......
It is fact.
um... just gotta point out that nobody can tank in pve, it's just not viable with the way the game works. The only tanks in pve are pets, weather your commando, tka, othermeleeer, randomrangeduser, BH, ect. Weather you die fast (whack whack dead) or die slow (whack whack whack whack whack dead) you're still dead in the end.
Heck I'm just a passing artisan and I felt the need to interject this little tidbit of wisdom.
I really think if we forego the idea of solo and instead group <use other players as tanks> we will do well in PvP and PvE. Especially in PvP where the guy on the first target won't look up until its decap'd or they are.
In a group, get all hyped up with doctor buffs, as a master marksman we can do crowd control very well, when things get settled dot the target, success. In a group where someone else can do crowd control, oh boy.
Very little is said or done about what we can do within a group. Within a group we are actually much more powerful. Even with the damage add for melee now, I can regularily setup kneeling 3m from my target without risk and dot it. If you look at PvP, in group, go after the first few and the pet wave. This will allow you to pick targets to dot.
In a multiplayer game your ability or inability to solo is meaningless. Great if you can, so what if you can't.