Commando Archive
Thread: Acid Launcher
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Grenn-the-Robe
Mon Jul 05, 2004 4:07 pm
#1
I value odd things from time to time.
For one, I like to have the different weapon on the battlefield... I also like the little titles that go with professions.
I'm a master creature handler but have some room for commando. I am planning on either Flame IV (Shock Trooper) or Acid IV (Heavy Infantry).
I prefer the title of Heavy Infantry and think it would be a nice change to use an acid launcher.
I have heard whisper as to the idea that Acid launchers are useless compared to Flame and I'd be a fool to go that path.
This is likely true being that I see so few people using acid launchers (if they are, they're grinding).
I can only afford one line in Commando.
Can any of you tell me about the drawbacks to using Acid over Flame, and whether or not it would be worth my interest?
Curgenven
Mon Jul 05, 2004 5:02 pm
#2
*giggles like a schoolgirl*
Please for your own sanity pick up FT over HAR, if you insist on taking one of them. The HAR has no DoT, is slower, uses way more HAM and does less damage in general.
Inciently the Acid Launcher is one of our disposable weapons from the Support tree
Please for your own sanity pick up FT over HAR, if you insist on taking one of them. The HAR has no DoT, is slower, uses way more HAM and does less damage in general.
Inciently the Acid Launcher is one of our disposable weapons from the Support tree
Message Edited by Curgenven on 07-06-2004 01:03 AM
Pure_Fusion
Mon Jul 05, 2004 5:03 pm
#3
Well, using the Acid rifle (the acid launcher is a limited use heavy weapon) gives you:
- Lower overall damage
- Slower weapon
- Specials that can't do damage over time (DoT)
- Alot higher HAM cost
If you think all this is acceptable tradeoff, go ahead and use the acid rifle
- Lower overall damage
- Slower weapon
- Specials that can't do damage over time (DoT)
- Alot higher HAM cost
If you think all this is acceptable tradeoff, go ahead and use the acid rifle
Grenn-the-Robe
Mon Jul 05, 2004 6:53 pm
#4
I don't suppose there's anything in the works for the acid enthusiast?
Acids really should do Damage Over Time. I don't understand how this could not happen.
If I were to put acid on someone it would eat through their armor and eventually kill them if they were not treated.
I love how the description of the acid line gives all sorts of great impressions as to how deadly it is and then it turns out to be the weakest part of the profession (except for maybe grenades).
Pure_Fusion
Tue Jul 06, 2004 4:58 am
#5
Well, technically speaking, the acid gets consumed as it eats through stuff, but yeah, if you spray as much as the animation will have you believe, there should be enough to dissolve an entire person 
Only the devs know why it wasn't implemented.
Only the devs know why it wasn't implemented.
Curgenven
Tue Jul 06, 2004 10:35 am
#6
Pure_Fusion wrote:
Only the devs know why it wasn't implemented.
You believe THEY know?
darkagejedi
Tue Jul 06, 2004 11:55 am
#7
Grenn, most of us here are just hoping that there's something in the works for Commando enthusiasts.
Pure_Fusion
Tue Jul 06, 2004 2:36 pm
#8
Curgenven wrote:
Pure_Fusion wrote:
Only the devs know why it wasn't implemented.
You believe THEY know?
Yes. Even if it's just "we didn't feel like it" or "someone told us not to do it" or whatever, they'd know.
Ster
Wed Jul 07, 2004 5:24 am
#9
Pure_Fusion wrote:
Curgenven wrote:
Pure_Fusion wrote:
Only the devs know why it wasn't implemented.
You believe THEY know?
Yes. Even if it's just "we didn't feel like it" or "someone told us not to do it" or whatever, they'd know.
Or "too busy doing the Jedi revamp and trying to get more money from JTLto care about a profession that has been broken for a year." I mean really now these guys have their plates full, give em' a break!
Message Edited by Ster on 07-07-2004 05:24 AM
Pure_Fusion
Wed Jul 07, 2004 4:19 pm
#10
Ster wrote:
Pure_Fusion wrote:
Yes. Even if it's just "we didn't feel like it" or "someone told us not to do it" or whatever, they'd know.
Or "too busy doing the Jedi revamp and trying to get more money from JTLto care about a profession that has been broken for a year." I mean really now these guys have their plates full, give em' a break!Message Edited by Ster on 07-07-2004 05:24 AM
I didn't mean to be negative about it, though I admit that my two examples were poorly chosen. I'm sure they have their reasons.
Ooglez
Wed Jul 07, 2004 4:20 pm
#11
Ster wrote:
Pure_Fusion wrote:
Curgenven wrote:
Pure_Fusion wrote:
Only the devs know why it wasn't implemented.
You believe THEY know?
Yes. Even if it's just "we didn't feel like it" or "someone told us not to do it" or whatever, they'd know.
Or "too busy doing the Jedi revamp and trying to get more money from JTL to care about a profession that has been broken for a year." I mean really now these guys have their plates full, give em' a break!Message Edited by Ster on 07-07-2004 05:24 AM
/agree! Poor devs! they're just working like crazy, no time to fix broken professions, we're the defects, why pay attention to us?
RazerWolf
Wed Jul 07, 2004 4:27 pm
#12
Pure_Fusion wrote:
Well, technically speaking, the acid gets consumed as it eats through stuff, but yeah, if you spray as much as the animation will have you believe, there should be enough to dissolve an entire person
Only the devs know why it wasn't implemented.
What they don't mention is that the acid is vinegar. The only heavy thing about it is that the gun ways a ton.
peterspus
Wed Jul 07, 2004 8:19 pm
#13
the sweet aroma of balsamic vinegar lingered in the air after the poor commando's death.
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