Commando Archive
Thread: who would win a commando using a flamethrower vs a bh with a llc
They are similarly powerful, though the flamer has the DoT, but the LLC has light armor piercing. All other things being equal, I think it would come down to the damage per second on the weapon.
That said, if the BH were smart enough to stary out the the Commando's 16 meter special range (i.e. kite), I'd think the BH would have the better chance.
That depends.
Is the commando smart enough to pull his pistol and use suppressive fire to get into range for flame2?
or
Is the BH smart enought to do the same to keep himself out of flame range. Or better yet, pull his pistol and use eye shot. Assuming of course, that the commando is not hopped up on muon gold, Ice Blasters and Vercupti.
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Jeren_Sehn wrote:
They are similarly powerful, though the flamer has the DoT, but the LLC has light armor piercing. All other things being equal, I think it would come down to the damage per second on the weapon.
That said, if the BH were smart enough to stary out the the Commando's 16 meter special range (i.e. kite), I'd think the BH would have the better chance.
All other things not being equal, the flamer has an 8 second delay between specials, but the LLC has a very short delay between specials.
You know, I've never been attacked by a BH with an LLC.
I have however been rocked several times while running Reb destroy missions by BHs using eyeshot.
Considering how unbelievably effective eyeshot is in PVP, I don't know why any BH would attack another player with an LLC.
LLC vs. FT, straight up, depends on a number of things. If neither player is armored or buffed, it's whoever gets the first special.
If both players are buffed, in armor, or both, the LLC will win because it has a greater DPS. The delay between specials for the LLC is only about 3 seconds at LLC 4, so they can get off a 6K dmg special quite frequently (about 2K DPS). Furthermore, the AP1 means that the LLC is doing about twice the damage as a FT, so if the BH keeps out of 16M range, they can kill the commando without even needing to resort to the better special damage. Finally, composite armor has a weakness for electric damage, which the LLC does, although this is apparently changing in the next patch.
So in a straight up fight, the LLC will win most of the time. However, as a commando, if you can land a burn dot and then break LoS, you have a chance to avoid further damage and let the BH roast.
Most BHs don't bother with the LLC though, since eyeshot is so powerful. If they ever put that in master you might see more LLC BHs around. Frankly, I'd advise the use of the PBC against BHs. If you have a good helmet a large mind pool and heavy weapons 4, you should be able to incap them before they eyeshot you to death as long as you can get the range to target right for you HW.
I'll say BH'er with LLC, electric damage. Composite doesn't have a base electric defense so when it's added the highest it usually goes is about 20% with ridiculous hams. Much on my server is only 6% with acceptable hams.
Now if the Commando has full krayt composite armor ( which has base electric resist ) like me
, the Commando will almost always win because it's my experience that BH'ers are used to the rush the enemy tactic which usually always works for them, however with the FT or HPBC, they're a 1-2 hit kill where as the LLC takes about 7 hits reg and about 4 with a special.