Commando Archive

Thread: ROLL CALL OF THOSE SERIOUS ABOUT QUITTING IF THE PATCH DOESNT DELIVER MAJOR FIXES

Celtic_Crippler
Wed Aug 13, 2003 1:05 am
#1

Thumbs UP!!!




StarkerSturm, Commando on Bloodfin

"To be realistic," says one member, "if you're in a combat environment where people are out there with assault rifles and heavy machine guns, your [stuff] is pretty weak if you're out there with a handgun. A handgun would typically be used for escape and evasion, which means that everything's gone to hell."
Special Weapons And Tactics Of The Navy Seals
http://www.popularmechanics.com/science/military/2001/10/special_weapons_navy_seals/index4.phtml
Eleriel
Wed Aug 13, 2003 1:13 am
#2

I'd consider quitting...


commando will be my combat profession and armoursmithing will be my 'other' profession...
but if I can't be commando, I don't know what else to do..


I took a long hard look at all the other professions and nothing really appeals to me.
pistoleer/rifleman/carbineer? fuh. I'm all for threading the path untaken.
(not to mention I have a *ton* of skillpoints tied up into master marksman...
bounty hunter? (would make use of said skillpoints) ... but the BH profession takes 214 skillpoints to master, wouldn't have enough for armoursmith. (15+14+6+(<63))...
Teräs kasi? I like ranged weapons too much. (which is another reason I don't like the current commando profession. feh).


I'd consider it.


- eleriel.




_____________
"No worries"
- Fool on a Hill.
Akkurscid
Wed Aug 13, 2003 3:48 am
#3

I have already started up another tree.

I probably won't quit SWG as a whle for awhile, I am playing this game with a bunch of long time "Internet buddies."
MajorDork
Wed Aug 13, 2003 4:04 am
#4

I'm just staring a new CSR ticket about a bug I found.




Hi I had been xp'n my char along marksmen and brawler lines when I noticed this other elite profession in the skill trees and in the manual it's called commando. So I met the pre-requesites to this profession and even found a trainer but it's completely broken. Absolutely, nothing seems to work in it, it doesn't have any benefical skills and all the weapons for it have horrible ranged mods that make no sense, useless charges, and very low damage to what one would expect. I think this is a left over from very early beta that somehow got into the retail version of the game you guys might want to look into this.
kiwy438
Wed Aug 13, 2003 4:33 am
#5

Im with you guyz ive been a novice commando for 2 weeks ive only gooten field tactics 2 and i still keep missin with grenades this is bull**edit** devs say all this **edit** ok we'll fix it while they just nerf other things or fix other little problems in other proffesions im really tired of this with my launcher pistol ive already gotten at least 500k of pistol xp so im advanced in all if they fix that and the extremely close range thing i wouldnt quit seriously how can u shoot a fu kin rocket launcher from 0m away u would die i thinnk the devs were sniffing something while they were making commando they still probably are

Buzz1096
Wed Aug 13, 2003 4:39 am
#6

Done deal for me, it felt good - but I paid for three months and that's not so good....



Buzzy




Drege Duece
Master Smuggler
Master Doc
Generally Stoopid for Speccing this way...
Giantt
Wed Aug 13, 2003 4:45 am
#7

The choice to quit for me is not based so much on this next patch as it is on what the development team shows in the next 2 weeks. I've canceled already, so they have to show they're willing to restore the lines of communication, and have someone not on the development team seriously read and respond about in-game issues. I want to see the faith I had in the potential of this game restored based on some real fixes in the game and on test center, a genuine acknowledgement of what's wrong with the game, and what they're going to do to fix it. I can sit through a bad game if I know I can trust the development team to pursue making the game what they promised it would be.


So many people are only sticking around based on the potential of what's to come, I've had most of my real life friends leave already. The problem is, what I've seen with the neglect of the correspondant program, and the following response to the commando community by Q based on seemingly ignorance that disregarded the last 3 weeks of progress and the 1 dev response we got, has tarnished my trust in this development team. I just can't take them seriously at this point - if this game is working as intended, how can I have faith that the space expansion will also be revolutionary and is worth sticking around for? I'm left with half my expectations met here, why will future expansions and updates be any different?


I want my faith restored, that's what it will take to get me to stay.

Neomoderate
Wed Aug 13, 2003 12:14 pm
#8

WHO HERE IS SERIOUS ENOUGH TO PUT YOUR NAME DOWN AND QUIT PLAYING A GAME IN WHICH YOU ARE LIED TO *IF*


the patch doesnt deliver what it says/the devs don't deliver us from the "secondary profession" line of BULLCRAP.


I WAITED MY 25 DAYS TO PLAY A PROFESSION THAT WAS ADVERTISED ON THE BOX AS PART OF THE " SKILL BASED ADVANCEMENT SYSTEM" YOU LIED AND PRETENDED IT WAS IMPEMENTED... THEN TOOK 18 DAYS TO RESPOND WITH A " we are looking into the issues"


HOW DARE YOU TREAT YOUR PAYING CUSTOMERS THIS WAY.. SEEMS LIEK THIS INDUSTRY NEEDS A WAKE UP CALL>> AND IF I GET ANY MORE ANGRY.. ( as a law student) I WILL AT THE VERY LEAST ATTEMPT TO CORRECT YOUR INVALID ASSUMPTIONS THAT YOU ARE NOT HELD TO TEH SAME CONSUMER PROTECTION LAWS AS TANGEBLE PRODUCTS.


I DONT CARE IF ITS A LISCENCE... I AM PAYING A SUBSCRIPTION FEE FOR A SERVICE>> THINK "HARD" AND YOU MAY REALIZE THAT THAT ENTITLES ME TO CONSUMER PROTECTION UNDER FEDERAL LAW FROM FRAUD AND MISLEADING ADVERTISEMENT.. NO YOUR EULA IS NOT ALL POWERFUL.. BECAUSE YOUR BOX ADVERTISED A PRODUCT THA TIM PAYING A SERVICE FEE FOR AND NOT RECIEVING.


IF WE DON'T GET SOME RESPECT AND REAL SOON.. ( treat us like customers ... give it a try) I for one will certainly quit and will contact the appropriate agencies..


Anyone see the logic in this?

dopkick
Wed Aug 13, 2003 12:15 pm
#9

I'm quitting.
Snoggy
Wed Aug 13, 2003 12:25 pm
#10

Uh, when my free month is over (I started later than some of you) ... I'm not re-upping.


Why waste money to play something this broken?




Vol Eiso, Intrepid Marksman
Saving the Galaxy one Chuba at a time
The_Chill
Wed Aug 13, 2003 12:33 pm
#11

well..i dunno but...i think since the pistol launcher gives HW XP we will be fine from here on in...for one its liek a scoutblaster only a bit slow with a bit more power. but heres how it works, the launcher pistol uses pistol skills and points and u start off with +60 pistol accuracy when u are commando and nothing else,ive noticed that the launcher pistol is accurate enough to kill stuff at that point i acctually hit 70% of the time useing it,so now that it gives u HW XP u can use it to lvl up flamethrower, when u go up the entire flamthrower tree u will have +80 flamthrower accuracy which will even be more accurate than the launcher pistol yet now u can cone and shoot multiple targets at once which is its true power, and same goes for acid rifle and granades when u reach master commando u have +65 throw weapon accuracy with is 5 points more than teh launcher pistol still, so u will still bit a tad more accurate with them,so lvl with the launcher and then u can use the weps of deadly destruction and acctually be destructive ideal range means nthing in this game ill tell u now i never really have used the range system to my advantage except with rifles cause there slow and u need to hit...so with this patch we will be owning but it will take a little more work on our part, i put thought into it and it has made sense so just sit tight lvl a bit more and we will be taking down anything in our path and nothing can outnumber us thats the beuty of this class...so take into consideration what i have said ideal range is nothing we will be hitting about 80-90% of the time with flamthrowers and acid rifles plus we will find enhancements and never miss
dopkick
Wed Aug 13, 2003 12:40 pm
#12



The_Chill wrote:
well..i dunno but...i think since the pistol launcher gives HW XP we will be fine from here on in...for one its liek a scoutblaster only a bit slow with a bit more power. but heres how it works, the launcher pistol uses pistol skills and points and u start off with +60 pistol accuracy when u are commando and nothing else,ive noticed that the launcher pistol is accurate enough to kill stuff at that point i acctually hit 70% of the time useing it,so now that it gives u HW XP u can use it to lvl up flamethrower, when u go up the entire flamthrower tree u will have +80 flamthrower accuracy which will even be more accurate than the launcher pistol yet now u can cone and shoot multiple targets at once which is its true power, and same goes for acid rifle and granades when u reach master commando u have +65 throw weapon accuracy with is 5 points more than teh launcher pistol still, so u will still bit a tad more accurate with them,so lvl with the launcher and then u can use the weps of deadly destruction and acctually be destructive ideal range means nthing in this game ill tell u now i never really have used the range system to my advantage except with rifles cause there slow and u need to hit...so with this patch we will be owning but it will take a little more work on our part, i put thought into it and it has made sense so just sit tight lvl a bit more and we will be taking down anything in our path and nothing can outnumber us thats the beuty of this class...so take into consideration what i have said ideal range is nothing we will be hitting about 80-90% of the time with flamthrowers and acid rifles plus we will find enhancements and never miss


LONGEST RUN-ON EVER.
The_Chill
Wed Aug 13, 2003 12:42 pm
#13

lmao i do that when tired
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