Commando Archive

Thread: between heavy acid and flamethrower which one should i pick

loomis001
Sun Sep 07, 2003 4:20 pm
#1

i have enought points to either heavy acid or flame thower which onehas more benifit to use?



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hokey080589
Sun Sep 07, 2003 4:25 pm
#2

flamethrower, cause it does DoT damage, plus the effects are cooler



Richter
RewCo-KeNan
Sun Sep 07, 2003 4:54 pm
#3

I'd have to say the exact same as hokey, but hes already said it



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PoeDime
Sun Sep 07, 2003 5:46 pm
#4

Even though am a Ordance Manufacturer (funny cause I cant make any thing) I would say flamer cause of the nice burn and graphics. HAR with its BB gun sound and twig thing that shoots out is still what I use but only because I started way before patch and thought they where going to add graphics to it.



*note the cone attacks for HAR have no graphics just so you all dont get nervouse when you shoot it.




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Deadsexy
Sun Sep 07, 2003 5:50 pm
#5

If the HAR has better range mods I'd go with that since I can barely hit anything with my flamethrower unless I'm like 5m away.
Xucost
Sun Sep 07, 2003 7:49 pm
#6

Stat wise the flamethrower is far suppior, however the flamethrower does heat damage(a common resist) while the acid rifle (obviously) does acid damage, which is much rarer.



Intelligent fighting > Commando....which is why Commando > 95% of SWG players.
Tavinureel
Sun Sep 07, 2003 8:10 pm
#7

It would be cool if they changed the graphics for the acid rifle to the "spit graphic" that Humbaba's or other spitting creatures do....just color it yellow or green or something. Simple cut and paste job (I'm hoping!)



Anyway, I agree with the above posts.....flamethrower all the way. Unless you want to be different, of course.




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Falator
Sun Sep 07, 2003 10:30 pm
#8

I like the heavy acid rifle better because most of the things i hunt (tuskans, stuff on endor and the rare droideka heh) has good heat resist and no acid resist at all. The flame thrower is better against a no resist target in my opinion though and i use the flamethrower special a whole lot more than i do theheavy acid rifle special.



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Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
JediSpam
Sun Sep 07, 2003 11:38 pm
#9

Buy both and switch depending on your opponent.


See which damage they are more vulnerable to and use either the FT or HAR accordingly.





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Astaire
Mon Sep 08, 2003 3:44 am
#10

I swicth regulary between launcher, har, flamethrower, depends on the mob you are fighting really



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Moridan369
Mon Sep 08, 2003 4:20 am
#11

I am not sure if I imagined this or not but when I use my FT special on a mob it starts a DOT effect. But when I hit something with it normally it doesnt. Is this supposed to be how it works, or am I just delusional from too many hours staring at this screen?



Moridan


little rat, BIG GUN

RoakyLamu
Mon Sep 08, 2003 5:00 am
#12

Specials will cause your target to set on fire, normal hits don't


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BullittBoy
Mon Sep 08, 2003 7:11 am
#13

To be honest i always start with my Launcher pistol to get a good bleed going then I switch to my FT or HAR depending on the resists that the creature has.



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