Commando Archive
Thread: Commando vs. BH?
"Commandos have the front loaded damage that BH can only dream of with their "light" heavy weapon."
Speaking as someone who is both BH and commando.... no. The BH heavy weapon is infinitely superior to the HAR in every conceivable way, and superior to the flamethrower in every way but one: it has no DOT. The LLC is faster (at LLC IV and a good speed slice, it can be fired once per second) then either the FT or the HAR, and has AP1 (which neither the HAR nor the FT do). Damage wise, it falls nicely between the HAR and the FT in terms of base damage, and with the AP1 rating it actually outdamages either.
It also requires no cool down period after specials.
LLC is far superior to the HAR in every way, and is almost the equal of the Flamer. If you get a LLC BH fighting a Flamethrower Commando, they will both win - the BH will incap the Commando first, but the fire from the Commando will take out the BH soon after.
Commandos really need to start using Particle Rifles in PvP, lol - you can easily oneshot pretty much anyone out there who isn't up on spice and doc buffs. The people who are only take 2 shots. However you miss and you die, same as with flamethrower.
MBH and MCommando are roughly equal when both using their heavies. A halfway intelligent BH will INSTANTLY pop the Commando with Fire knockdown, Eyeshot, and then lay in with Lightning Single 1/2. The Commando doesn't have a prayer.
Well as a BH i can tell you i have never lost 1 vs 1 with a commando, and im pretty **edit** proud of that. But the commando missed every first time hehe.
commando: flamethrower shot of somekind miss
ME: torsoshot
ME:eyeshot
ME:eyeshot
ME:eyeshot
ME:eyeshot
commando: hits for 700dmg im on fire
ME:eyeshot commando dead
Yea yea i know spam eyeshot i only do it against commando lol
I really hope they leave your class where it is, you guys are suppose to dish out the big dmg. But most stupid ppl cry waahhhhh cuz they cant do that much dmg, you guys fire at a slow rate that is enough for me
you guys are where you should be.
quote:
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Well as a BH i can tell you i have never lost 1 vs 1 with a commando, and im pretty **edit** proud of that. But the commando missed every first time hehe.
commando: flamethrower shot of somekind miss
ME: torsoshot
ME:eyeshot
ME:eyeshot
ME:eyeshot
ME:eyeshot
commando: hits for 700dmg im on fire
ME:eyeshot commando dead
Yea yea i know spam eyeshot i only do it against commando lol
I really hope they leave your class where it is, you guys are suppose to dish out the big dmg. But most stupid ppl cry waahhhhh cuz they cant do that much dmg, you guys fire at a slow rate that is enough for me you guys are where you should be.
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^ this is what really p15535 me off. i went for master command, yet still i couldnt hold my own in pvp. i dropped all my support classes (scout/medic) and got the pistoleer, and tka defensive branches respectively. now im working on fencer defenses to hopefully negate all the bs bounty-hunter spam specials that can stop lord vader himself. but you know what? with all those + modifiers to dizzy, knockdown, blind defense - you still bite it 90% of the time before you can even figure out who's the bh (unless theyre stupid enough for titles - which, luckily, most rebels are). when i bought this game, i read the descriptions of the classes, and since i was hyped on the gcw (only real content worthy of play time is pvp strategical playing), i chose commando - heavy weapons, grenades, etc...great im going to be an important person on the battlefield, having fun in an elite (read hard-work-to-obtain) class making a difference for my faction. of course i go through the hell of broken weapons, ponder quitting. then , alas - the weapons are fixed! next i learn we cant get up to even use our weapons unless we're lucky enough to hit the bh first so i get all the defense mods i can. total life time wasted: all free time for 2 months. now it appears as though i'll have to surrender the useless parts of commando tree (HAR which is by far the weapon i'd like to use most, but its most useless [sick of bandwagon flame throwers], grenades) just to get bounty hunter and spam eyeshots at everyone...maybe pull out the flamer for the occasional pve hunting trip. worst part is that since the gcw is broke now, i cant find pa's or any group for that matter who wants to do any pvp action so im forced to grief mission-doers just to entertain my pvp needs. am i sick? should i be ashamed? no i should start playing another game.
A smart BH won't get close enough to use Lightning SIngle 1 or 2, that means we're close enough to get flame singled, which is game over. Eyeshot and knockdowns from long range generally do the trick.
Tamrael wrote:
LLC is far superior to the HAR in every way, and is almost the equal of the Flamer. If you get a LLC BH fighting a Flamethrower Commando, they will both win - the BH will incap the Commando first, but the fire from the Commando will take out the BH soon after.
Commandos really need to start using Particle Rifles in PvP, lol - you can easily oneshot pretty much anyone out there who isn't up on spice and doc buffs. The people who are only take 2 shots. However you miss and you die, same as with flamethrower.
MBH and MCommando are roughly equal when both using their heavies. A halfway intelligent BH will INSTANTLY pop the Commando with Fire knockdown, Eyeshot, and then lay in with Lightning Single 1/2. The Commando doesn't have a prayer.
Im a Master Commando on Bloodfin. I have fought several MBH's and I would say that It can go either way. BHs ability to pierce armor with his pistol and Heavy, its an advantage for sure. I miss so much with Flamesingle2 its almost funny. But thats the price you pay for big hits I guess.
Duels with BHs of note:
Dueled a MBH tonight a couple times. First time he kited me with Eyeshot while I tried to close to FS2 range. I die.
Next time, when he takes off I pop him with a HPBC for about 1200 dmg and he goes down from about 35m.
Third time, I try the same tactic, but the HPBC misses twice. I die.
Fourth time, I try to sprint into FS2 range and miss, so i sprint out to about 35M and lob an Imp Detonator at him, which hits his mind pool for about 800 dmg and incaps him.
Who wins and who loses seems to be situational. But I would say the edge goes to the BH due to fairly consistant attacks from the pistol/carbine lines. Commando Damage can be huge, but typicaly random.
I'd love to have a few RLs/Proton crates to play around with though =)
Xcizor
Master Commando<Bloodfin>
Fourth time, I try to sprint into FS2 range and miss, so i sprint out to about 35M and lob an Imp Detonator at him, which hits his mind pool for about 800 dmg and incaps him.
That was quite the risk since imp detonators have a delay of 30 seconds or more (or is it only the ones I've seent hat are bugged?)
Its a long time, but Thrown wep speed mods lower it from the base speed.
After missing with the Flamethrower 4 duels in a row, I was just wanting to try some of the ID's I had bought.