Commando Archive
Thread: Another nerf on Commando!!!!!
I heard while i was in game that they were going to take out the Burn state is this true!!!
Teal'c <DUELR>
Novice Commando
Slicer/Spicer
Flurry server
Well since the Dev's haven't said anything in any posts at since friday, and even then it had nothing to do with saying they might remove burn or wounds. I highly doubt your hearing rumors even remotely close to factual.
Ignore hearsay and check the devtracker. If it's not in there it's not happening.
/agrees with Koitsu
The devs have said nothing about removing the Dot, removing wounds, etc. They said that the fire dot "might" be too powerful, but that in general , the damage commandos are doing is "appropriate".
They might tone it done but remove it? Unlikely.
Maybe reduce the wound rate or the time it lasts
Ya, personally I'd like to see the wounds decreased or removed, but the dammage seems fine to me.
And btw, is it a bug that no matter where you hit with a FT specal thatthe DOTeffects health or is that meant to be, like health shot, actoin shot, and mind shot?
I don't think itsa bug but rather part of the balance to the overall power of such a weapon.
For example when ever I hit the health bar on initial damage its a huge boost compared to doing initial damage to action or mind, then having to wait for the entire burn dot to go through the health pool.
I think its meant to add a degree of chance to the overall power of the weapon.
totally rumor, the only thing they will/may change is that 2.5X modifer on melee to 2X
if they took away burn, they take away two specials (flame cone) + an advantage to us in damage (we miss so much, we should be able to do a dot since we dont get any other state effects, Kds, etc)
I say nerf it to hell, then we all goto EQ2 this februaryand party ![]()
ps get use to it, just close your eyes and play the nerfing wont stop anytime soon, example EQ 4 years old and some old classes like the necro is still getting nerfed (info from friend 4 months ago)
Without wounds the fights over when one side says "thats it, I'm bored." or "look at the time, I got to get to bed" Wounds are an essential part of PvP combat because it enforces downtime and it insures that the other side has some capability to look after wounded. It does not take long for a good doctor to clear a large number of wounds.
If you are serious about PvP and would like to see large numbers fighting on both sides, you also need to have some method to insure that when people get taken out it means something. In this game it is done with wounds.