Commando Archive
Thread: Do Grenades get any better?
Just a q from an aspiring Commando:
Are grenades that great at all, or are they just something that commando's are required to use to get to Master? just curious...
yeah they get better. c12s and c22s and cryos will probably kill you when you throw them.
glops, thermals, imperials and protons DEFINETELY kill you.
LOL ![]()
Is there any other proffesion that pays high prices to 'finish themself off'. Heheh.
Group shooting at EMPTY kam lair...
lob a glop...
my 1200 health bar drops to 10.
group medic panics and runs over to me, everyong stops shooting and scans around.
'dude **edit** hit you?'
'keep at it guys, it seems i pulled the grenade and threw the pin... *sigh* '
rayvin, your best bet is to harvest the resources needed yourself, keep a healthy stock of them at your house, and ask a weaponsmith to make youa couple of templates using your materials.
you can then have your own factory churn crates of them out.
yeah protons rock,
group of four imps and myself all in a firefight, one proton and we're all on our backs looking up. Good thing there were other rebels around to kill the imps andpatch me up. But yeah, just make sure you're more than 10m from the target when you toss it.
tacwraith wrote:
rayvin, your best bet is to harvest the resources needed yourself, keep a healthy stock of them at your house, and ask a weaponsmith to make youa couple of templates using your materials.
you can then have your own factory churn crates of them out.
This has actually been my plan as of late. I have been keeping kilick glands (used to enhance grenades)on hand and I even purchased a skill tape with a 3 for grenade assembly. I'm going to become good friends with some weaponsmith... I'm just not sure who yet.