Commando Archive
Thread: Flame damage should not kill
Recent fuss has led the DEVs to consider to limit the damage poison can do to the HAM bar to +1 HAM. To be fair across the board flame damage should be limited to +1 HAM and be reduced to same level of damage per time as poison (max is about 450 every 10 seconds) and no more than 100wound damage every 10 seconds. Commados should have to use a rifle, carbine, or pistol to incap a PC or creature. The HAM cost to use a flame special needs to be increased by 5x. A novice medic should be able to put the flames out. At 50% damagethe PC with the flame thrower should go in flames himself. There are plenty of war movies out there that show the guy with the flame thrower on fire after someone hit his pack.
Do I want this? NO! but you have got to stop crying nerf on CMs. We do less damage than you and our poisons and diseases are cureable. I don't cry when you send me runningin flames. War is hell ![]()
We need to nerf the DEs and chefs their stuff isn't broken enough.
Saratoga wrote:
Recent fuss has led the DEVs to consider to limit the damage poison can do to the HAM bar to +1 HAM. To be fair across the board flame damage should be limited to +1 HAM and be reduced to same level of damage per time as poison (max is about 450 every 10 seconds) and no more than 100wound damage every 10 seconds. Commados should have to use a rifle, carbine, or pistol to incap a PC or creature. The HAM cost to use a flame special needs to be increased by 5x. A novice medic should be able to put the flames out. At 50% damagethe PC with the flame thrower should go in flames himself. There are plenty of war movies out there that show the guy with the flame thrower on fire after someone hit his pack.
Do I want this? NO! but you have got to stop crying nerf on CMs. We do less damage than you and our poisons and diseases are cureable. I don't cry when you send me runningin flames. War is hell
We need to nerf the DEs and chefs their stuff isn't broken enough.
Okay where to start....
1) A novice medic can put out flames, for that matter anyone can, just use common sense if there is WATER around go for it.![]()
2) Why do you say that you don't want this? It is in the works to have a DOT that does not Incapp. You seem to want to bring us down to the level of a Combat medic with our damage. Wouldn't that mean that we'd basically be a Combat Medic that cannot heal( not everyone takes Novice Medic btw) but has aDOT, and a couple of Heavy Weapons?
3) The statement that we have Rifle,Carbine and Pistol is totally moronic, Everyone has those weapons and if you don't have atleast one at Tier 4 then why even bother attacking a Commando,Bounty Hunter oreven a Chef for that matter.
4) Please let us know who is coming over to the CM boards and saying they should be nerfed... We do really want to know, if it's aperson with 1 post and has a Commando tag then I doubt that they are represenative of the whole population.
5) Iunderstand about the who idea of flames that can come back ononeself, but if you want to make that true thenYou'd have to agree that applying any AREA attack or DOT should do the exact same thing.Ive seen tons of movies where aCombat Medic applies a Diseaseand it affects everyone including himself.![]()
In conclusion, sure I'm pissed about what you said and I'm sure that If you went on any other prof. forum and said the same thing, you'd get the same response. I used to be a combat medic so I do know how the profession is played also. (Gobe, Tarquinas Server)
And we DO need to nerf the DE and Chefs!! Ohh wait what is there to nerf about them?
dude get a sense of humor. I dont want that. What I want is the DEVs not to add the + 1 HAM penalty to DOTs. My post was meant to be moronic. No harm intended. DEs cant be broken anymore... that is the point. Oh and there is no water on Tatoonie.
Why did I come here? I am only following the example of the CHs. the DEVs listen to their screams and we need the DEVs to listen to us.
Why dont they just add a Tub of Water in every medical center (but it should take a while to cure the burn). Then people will stop crying about our burns.
Cya,
Betazero
LOL! Dude, you came to the wrong forum if you want the Devs to hear you.![]()
ROFL
And yeah, I've noticed that the devs do seem to respond to the CH forum so maybe you should go pester them.
I'd have preferred it if DoTS did incap, but were immediately extinguished upon incap. That way, you don't get up, and reincap a few minutes later, as that was just annoying.
If you're poisoned or set on fire, there should be a risk that that alone will kill you (well, for game purposes "incap you"). No one ever called the poison treatment hotline afraid that they'd be somewhat weakened by the poison they just ingested. The fear is being killed by it.
They just need what everyone learned in school
Stop, drop, and roll
"dude get a sense of humor"
yea and you also made a complete farse outa yourself too (original poster)
CM's poision can go thru walls..DoT cant...CM can apply poision alot further than us, and don't miss alot(if at all)
and saying go use carbines/pistols/rifles to incap...uhhh...that is the most moronic statement i have ever heard..you know why? if someone told us we had to use those weapons, because something with one of our *commando* weapons was going to be changed...there WOULDN'T be a freaking commando proffession in the first place..do YOU see any pistol/rifle/carbine stuff in our proffession? NO, only as a pre-req and thats just to become a master marksman..but to become one, we have to take up rifle/carbine/pistols..but that doesn't mean that someone can tell us that we should use those INSTEAD of our weapons
if you want to be funny, go to the general discussion..not here