Commando Archive
Thread: The REAL reason to not like dabblers
They take flame4, love it, and never try the other lines.... When it comes time to fight for the commando's other lines, we have relatively few people who can actually post data to support our cause. In the end, since all the flame4's think the class is fine, commando gets overlooked in future patches. Or even worse, dev's get tired of people bitching about all the people with Flame4 able to do things that are not intended to be done solo (PvE) and they nerf us, and the Flame4's leave commando for some other uber profession.
That said, I admit to being a dabbler atm... proud of it. I love playing with my RL and FT, and I love taming baby pets.... it's what I like to do. And in the end that is the point of the game anyway.
Let's play the game, have fun, try new things even if they are "supposed" to be broken, and support people in need of help. Commandos need help, just like every other class. Go look at other class boards sometimes and read their gripes with their class. I look at the ones that interest me every day and ones that don't, once a week. The number of problems and bugs is amazing, learn to get around, help people, and maybe if one classes problems get fixed ours will too.
Jeren_Sehn wrote:
And why are there there no special bonuses for Rebel bothan commandos? Either the devs better give us special Rebel bothan commando only moves with the flamethrower or it proves the devs hate us.
Oh, and I think there's plenty of room to complain about other classes being to powerful (cough--BHs, Pistoleers, TKAs and non-Rebel, non-Bothan commandos). It's all good, I say.
Yep, it's just me and (let's admit it) the Carbineers who need some love.
Fine, but if Rebel Bothan Commandos get their uber m0v3s, then by god, All fem 5'7" rebel commandos with steel-grey eyes, black hair, dress-uniform jackets, and the word "ass" cleverly hidden somewhere in their name need a weapon with 1 billion meters max range, 100% accuracy, a 1000m splash radius and enough damage to kill a Krayt 10 times over. That's minimum damage, by the way. In fact, we should also get a missile weapon with infinite charges and the ability to kill everything on a planet without requiring that the commando be on that planet. You can't argue with fairness.
Well, actually you would have to be an imp and it would be called The Death Star!(replacement for ATST)
Tamrael wrote:
In fact, we should also get a missile weapon with infinite charges and the ability to kill everything on a planet without requiring that the commando be on that planet. You can't argue with fairness.
bikebum wrote:
Well, actually you would have to be an imp and it would be called The Death Star!(replacement for ATST)
Tamrael wrote:
In fact, we should also get a missile weapon with infinite charges and the ability to kill everything on a planet without requiring that the commando be on that planet. You can't argue with fairness.
Too bad I just used my flamethrower on the Death Star and stacked 4 flame DOTs on it....say goodbye to your pet death star
And why are there there no special bonuses for Rebel bothan commandos? Either the devs better give us special Rebel bothan commando only moves with the flamethrower or it proves the devs hate us.
Oh, and I think there's plenty of room to complain about other classes being to powerful (cough--BHs, Pistoleers, TKAs and non-Rebel, non-Bothan commandos). It's all good, I say. ![]()
Yep, it's just me and (let's admit it) the Carbineers who need some love.