Commando Archive

Thread: commandos going to be trashed??

maddogs
Sun Oct 05, 2003 10:27 pm
#1

This is Israel leonheart daniel-judsons brother who was there first master comando on radiant



ok i read the post about future updates about commando the weapons going from melee to rang makes sence.



They also are discussing (at leat this is what i understand i might be wrong) lowering the dam on hw on small targets like persay a person i can understand even tho this might make hw almost worthless in pvp.



But what really worries me is this talk of lowering our defence i have watched one bh wipe out 4 master commandos then in other situation watched one novice bh wipe out two masters commmandos real fast. I personally can barly do my reb missions as is because the stormtroopers tear me apart even tho i do wear composite armor. And i die even faster if i miss i have missed up to 4 times in a row on one stormptrooper who almost killed me. Dan does his reb missions using tk now because its easier and he is only half way through tk. also in pvp commandos if they miss die all the time as they wait to be able to refire and alot of the time against bh we can't get close enough to fire. So in other word our defences stink as is i was actaully hoping for a little more defence but if they are going to take away defence this in itself might make commandos not worth anything .



Now this next part is not a cry for nerfing just some stated facts



1 bh wipe commandos all the time do as much dam and have faster fire rate more weapons more moves but there is only discussion of giving them more moves and more weapons this is fine and dandy i think all profession need more weapons and moves if only to make the game more challenging but the commandos who need more medium and long rang weapons our getting none while bh have atleast enough are getting more



2dan has seen a bh do 24k dam two time in a row with a llc ( a master bh) and dan asked him how often that happened he said it was normal dam for him now my normal dam on flame is 4k to 6k hmm something is not quite right



alway i can say is in closing is a repeat our defence stinks are accuracy stinks and they are going to lower our defence and dam



Commando might not be worth anything but i will stick with it hoping for the best


i am calling for commmandos to post here about what they see as the problems with commandos



if anybody notice something wrong with or untrue in my post plz correct me this is only what i and my brothers all three of us master commmandos as we see things a already broken class commmando that can be beaten very easly is being made even worse


israel leonheart




some thing I want to point out this is DAN by the way



is that all master profession can do as much damage as a master commando a commando can fire one shot and has to wait to refire other masters can do the same damage with faster fire rate in the same amount of time




===============================================================


Daniel' Judson-Leonheart

The_Great_Destroyer
Sun Oct 05, 2003 10:37 pm
#2

I'd say have a little faith in your correspondent and the Devs. They're not out to ruin the game for anybody, and MasterSynn is doing a **edit** fine job of representing us (I'm a Commando too..can't be a Marksman forever). I believe the whole thing will taking some working through, but the final system will be very rewarding. I can tell you this in full faith because we're not going to let anything less than that happen.



Destroyer
GRWRRHHGGAAGHUHURR
>Official Stamp of Disapproval on the CU <
...has fathered half of the Eclipse population

MaDCoW8Me
Sun Oct 05, 2003 10:41 pm
#3

Dont complain about our defense bonuses being taken away because they arent that high to begin with. Commando only gets +5 defense to a few areas. Compare that to other classes that get +15-25 in these areas and it doesnt matter at all.


There have been talksabout adjusting theDoT damage(perhaps by factoring resists in), not the HW damage. In fact it has been stated by the devs that the current damage is as intended(minus the melee mofidier bug).


Your BH friend does 24k damage because of the melee modifier vs those carrying rifles. BH also has eyeshot, which is getting split and the most damaging is obtainable at master, thus preventing dabblers in the BH tree from being as lethal.




Aipest Geera
CC Extraordinaire
nightwolf180
Mon Oct 06, 2003 2:10 am
#4

We don't have commandos exactly. We have the Marines and the Navy Seals. The marines train purely in team work, during training they aren't even allowed to identify themselves as an individualperson, when they wish to say I or ME they say "this recruit" instead, much like our society Navy Seals however train each individual to be an individual. They grind into your head that you will have no backup, theres you, your 3-9 team members, your weapons, and whatever holy items you pray to. These guys do it all from urban to gorrila warfare, in deserts, coastlines, jungles, swamps, mountains, artic conditions (yes they do train in north and south poles, both on the surface and underwater) Navy Seals can fight anywhere they want. Anywhere YOU want. They are NOT the lesser trained warrior.


However I see us as a combination of both. We learn to be both supportive and a force on our own. We learn to be individualists while still rellying on teamwork. We are skilled with heavy weapons and can use them well against armored targets. Marines do this aswell, however seals are able to fight in most any condition, alot like us. We have the potential to be both, and in less then a week we are fully trained and combat ready (while it takes Marines and Seals months or even years to train).




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
nightwolf180
Mon Oct 06, 2003 2:12 am
#5

Haha I got so cought up in the pride of my country I forgot to comment. I have no idea how he did 24k damage, it isn't possible unless BH get damage mods for their llc? Commandos don't get any damage mods for our flamethrower or acid rifle.



----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
maddogs
Mon Oct 06, 2003 3:18 am
#6

like i sed call us hevay wepon troopers or some thin but not commandos ur giving thos asom guys bad names


and wolff dont ask me but i saw it with my own eyes and i looked at combat thingy and it were there 24k 2 times in a row i even asked him if that were raguler he sed yes and even sounded like that was actuly lower dam then wat he usly dose.......



o ya i hear there making a movie about commandos and how they go threw yers of training and the dam they did in this minee war we had id love to wach it wont u





===============================================================


Daniel' Judson-Leonheart

maddogs
Mon Oct 06, 2003 3:27 am
#7

o ya and yes we do have a group of guys that call them selfs commandos there was a big articale about it in the news paper go find it on the net u love it i swer ill give u a sumery on it



there was6 commandos suronded {it sed commandos not me it } by tankes and things in a buliding and they were lining up to kill them when puff like that all the tanks and the men blew up o ya got to love amarica then it expland how they used are advanced tecnalogey to guid misses in from planse useing tag lasers thess guys taged 15 tanks ech not including killing 1000 men ech using there own weps {wich they did not say wat they were ive ben wonding ever senc they sed that wat wepons they used sounded like some typ of laser that just mowed ppl over lol} so yes acroding to that artical we do have elit elit elit forces called commandos




===============================================================


Daniel' Judson-Leonheart

Jezekiell
Mon Oct 06, 2003 4:16 am
#8

----
minus the melee mofidier bug)
----

I belive the devs also stated that the melee damage was intentional and not a bug. Not that it would hurt much to lose it were they ever to change it.
JaydedPh
Mon Oct 06, 2003 5:03 am
#9

If you are "only" averaging 4-6K with flame single 2, then you need a new gun. My averages are around 5-8K, and once a day maybe can hit 15K -16K. I'm not sure why this is, because I never hit for like 10K. If it goes over 9K it pops way up to the 14-16K range. The most damage I have heard of was from Commando Dunk'tan on Sunrunner who told me he did 18.5K once. There are some UBER LLCs that get crafted and specially made, and I am sure 24K damage is doable.


If your max damage is less than 1000, this is why your average is "only 4-6K" with specials. I carry four flame weapons, 2 sliced for speed (best is 3.7) one sliced for damage (best is 1200 max). None of these have Krayt tissue, which would significantly add to the damage, but would add like 100K to the cost.


Jayded Phobos XoX Sunrunner

ChromeMystic
Mon Oct 06, 2003 6:11 am
#10

I do think 24k is possible for a Master BH with an LLC if the mob is vulnerable vs electricity, unarmored and the LLC is really uber (lots of damage, highe end dmg slice in the 35%+ range, maybe some krayt tissue in it) if a commando gets the ultimate gun (I believe we will see 1500 + 3k dmg flamers one day, has a good slice on it) then that particular commando could also score for 24k+ =). But i don't think that every master BH hits for 24k. Never take 1 single member of a profession to see how the proffession itself works...

Tamrael
Mon Oct 06, 2003 6:50 am
#11

No, a Commando has no problem hitting for 20+k. The condition is you'll need an 1150+ flamethrower, you must be hitting a rifle-weilging NPC that has no armor or vulnerability to heat, and that target must be knocked down.



--Tamrael Megassi
Commando, Flurry Server
"I shall kill you..... with DEATH!" --Supervillian Rictus
Stax
Mon Oct 06, 2003 7:53 am
#12

just thought i would have my say,


im only 1-1-3-0 in the commando tree and i can easily solo 3 stormtroopers and just yesterday i soloed an AT-ST with my FT. it took a while and a lot of effort and wasnt really worth it but it was fun


basically what im saying is i really dont see that many problems at the mo, and i do agree the quality of your FT is VERY important. ive got a 500-1000 5.2, not great but im looking for a new one if anyone can point me to a good weaponsmith (bloodfin).

Caur
Mon Oct 06, 2003 8:01 am
#13

This was my first weekend to extensively pvp as a commando. I now know what everyone is talking about when they talk about the BH and eyeshot. There is no defense or tactic to counter it and the damage it does is unhealable. I am sure SOE is aware of the situation and they don't want just one single class to be the end all, be all, of PVP. They just have to be careful when it comes to balance. I fared just as badly against combat medics and if they were BH and had poison too? Well, it wasn't pretty. heh heh.


After seeing what all the hubbub was, I have to admit that finding a way to heal mind bars in the field makes sense. Trouble is, that brings up more balance issues concerning who would be able to and such. SOE will just have to work these things out over time and carefully. I don't want anyone to get nerfed.


I really don't have any complaints. I had a great time (well except for the griefing dooders). There are tons of great enemies out there.

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