Combat Medic Archive
Thread: A possible CM... change.
We're not getting a 75% damage reduction
Restraint wouldn't make sense at all
I'd be all for a new armor layer to resist poison or diseases (you should have to choose which to protect most against) and it would have to be as crappy as stun layers are as far as %ages go(also AP wouldn't factor at all into this, just straight resists). But this would only be viable if they removed the cho nor hoola food so we don't end up getting resisted too much.
Message Edited by Xytroncore on 02-09-2004 09:37 AM
Rabbid_Toaster wrote:
Kraghon, how is a 75% damage reduction for CMs stupid? Everyone else got it because PvP was over in a matter of seconds. Now, with CMs, PvP is over in a matter of seconds - no matter how large the group is, even with docs.
I'll answer this one, It's stupid because the DPS would be worse then the CDEF starting pistol. would you pay 169 points for ranged healing and a cdef pistol. You would have to be stupid to spend all those points to do such little damage.
As it stands poison has a very low DPS on the curve.
Another point, poison is a damage type. If you keep up to date on your info you would know that there is going to be new food with a very high poison/desease resist. That's right 2 resists for the price of one. Joy!
Here's something you can take to the bank, CM will not get a 75% reduction, it wont happen.
Something like a resist for poison/diseasetypefor armor would work, but!! They are coming with foods.
And poison/disease is our (class) weapon..
Would it help if a correspondent said he is not aware of any 75% PvP reduction being put on medical DoTs.....for the 20th time?
I am not aware, at this time, of any damage reduction being applied to medical DoTs. In fact, it was recently stated by Devs and OK'd for public release that they are comfortable with medical DoT damage and see no need to change it.
Patch 6, currently on test center, has not brought any reduction on medical DoT effects from previous patches.
Pahdbacca - the main reason of the post wasnt to talk about a 75% PvP reduction to poisons. Sorry if I was wrong about that, but that wasnt the main issue.