Combat Medic Archive
Thread: Can combat medics heal mind pool?
Sandicaa wrote:
I don’t mean to sound dense, but I didn’t think there was a way to heal the mind pool other then the slow regen over time
Mild-Breeze-Trooper wrote:
It cant be used on self though and it gives some nice BF as well as wounds.
Like when you use /healdamage without a stimpack IIRC.
Except it gives more wounds then the heal damage thing... I usually got 120 wounds from using it once, and between 30 and 40BF, that usually went to about another 180 wounds the next time I used it and another 50 or so BF... it's easily the stupidest thing they put in the game.
It cant be used on self though and it gives some nice BF as well as wounds.
Like when you use /healdamage without a stimpack IIRC.
Last time I went to the corvette.....
1100 Base Mind
1100 Dancer Enhancement
Some number I can't think for Musician Enhancment
Plus 1 - 2 Brandy's.
I had went to the corvette with a group of about 10, 10 minutes after we had arrived I had managed completely blow my mind out. 1100 base mind wounded to hell. some larger number of BF.....
But the beauty of it all... was that once I hit my 1100 base wounds,I still had another 1500 or so mind left, and that point /healmind is practically cost free. ![]()