Combat Medic Archive
Thread: New twist on an old bug? (poison-disease incapping)
jfang wrote:
Well, I have confirmed that a gnort with 27/131 health took 26 health wounds with a disease which in theory can do 180 damage. I have also killed a chuuba which had 35 health left using a health disease (no poison). I'm not sure if this is how the poison-diseases always worked, but it appears you can not be wounded beyond your currently health/action/mind, and that sometimes this check fails and this is what causes you to be incapped (not the poison in and of itself, that's just what keeps you in potential incapping range).
PsionicHawk wrote:
Disease can't go further then the total natural points of a target. There was a bug awhile back where people obtained negative stats and were perma incapped, this is what your probably witnessing the effects of. Disease by itself can't incap (Well I suppose it COULD, but it would require a very specific senario that would be near impossible to do outside of a controled environment).
Heal mind CAN incap you. Heck it can kill you if you do it 3 times in a 10 min period.
I agree a disease by itself shouldn't be able to incap. However, it did. I was able to reproduce it about 7 times in a 15 minute span, many times "by accident". Like I said, I think the issue isn't that poison-disease will incap you, it's that disease by itself can "miss" how much total HAM you haveand incap you, and the poison makes sure your HAM is low enough such that a disease tick has the potential of doing enough damage to incap you. I don't think it's a direct interaction between poisons and diseases.
If you want proof, find a chuba or gnort and punch it to about 50 health, then /peace and toss a health disease. If you do this maybe 5 times, you will probably kill the chuba or gnort from the disease at least once. At least in my testing. Same can be done by finding a low stamina person to tumble to low action, then tossing an action disease. Be sure you can rez them though, just in case. It can happen any time that an opponent has low HAM and a disease, the most frequent case being a poison-disease in PvP combat.