Combat Medic Archive
Thread: CM view on a possible Doc addition
jfang wrote: I would just as soon give up the area aspects for a doctor for the sake of encouraging diversity on the battlefield.
I wouldn't. You give them an inch they will take a mile.
But I'd prefer that, if given to docs, the cures have point blank range with a limited area effect. CMs are the true ranged/area healers(yes, yes, there are issues with this) in this game. We should retain those abilities.
I'd rather docs never receive any real range or area effect because, as Gnuut said, give them an inch...
vortexala wrote:
Haven't seen any mention of Ranged or Area Cures going to Doc OR CM from anyone with a Red Name. So, yes, these are just rumours at this point.
But I'd prefer that, if given to docs, the cures have point blank range with a limited area effect. CMs are the true ranged/area healers(yes, yes, there are issues with this) in this game. We should retain those abilities.
I'd rather docs never receive any real range or area effect because, as Gnuut said, give them an inch...
One interesting though I had, an extension of the "give docs strong close range cures, and combat medics ranged weak cures", is to eliminate a lot of the distinction between the classes. What I mean is make doctors very strong close ranged, and make combat medics weak and long range. So for example:
Doctors, within 5 m area of effect can cure all your states with one medicine: Combat medics, can ranged area cure a single state
Doctors, within 5m area of effect can cure a 1000 tick poison(s): Combat medics, can ranged area cure a 200 tick poison
Doctors, within 5m area of effect can stim somebody for 4000 HAM: Combat medics, can raged area stim for 1000 HAM
etc.
The only real symmetry between the two would be doctor's buffs enhancing a person, and a combat medic's poisons and diseases hurting somebody.
This idea is a blatant extension of another person's idea, and hasn't really been thought out. There are countless balance and implementation details and the currentidea in it's crudest form wouldn't work.But it would be one way to draw a new distinction between the two classes...
Message Edited by Oismi on 06-15-2004 02:33 AM