Combat Medic Archive
Thread: Are healing mods the same as poison mods? A poison medic asks ...
I've got a Novice CM right now and I won't be taking him to master because I like my other professions too much. The thing I took CM for is the poison line and, though it may sound odd, I do not plan on doing much ranged healing.So my questions are:
1) if I ignore the Ranged Healing Distance and Ranged Healing Speed lines, will this impair my ability to poison? When the modifier says +15 to healing speed, or +15 to healing range etc. should I also be reading this as "+15 poison speed" and "+15 poison range".
2) I don't have a good understanding of what the Combat Medic Effectiveness modifier does in the Ranged Healing Distance line. What does this affect?
3) Are there any Doctor skills that would aid the creation of my poisons? I.E. do their crafting mods apply to our schematics?
Thanks for any help
FastEddie wrote:
I've got a Novice CM right now and I won't be taking him to master because I like my other professions too much. The thing I took CM for is the poison line and, though it may sound odd, I do not plan on doing much ranged healing.So my questions are:
1) if I ignore the Ranged Healing Distance and Ranged Healing Speed lines, will this impair my ability to poison? When the modifier says +15 to healing speed, or +15 to healing range etc. should I also be reading this as "+15 poison speed" and "+15 poison range".
2) I don't have a good understanding of what the Combat Medic Effectiveness modifier does in the Ranged Healing Distance line. What does this affect?
3) Are there any Doctor skills that would aid the creation of my poisons? I.E. do their crafting mods apply to our schematics?
Thanks for any help
1) it will because ur range on dots will be smaller and the yare pretty low as is about 40-50m and yes because of the answer to 2)
2) combat medic effective will directly determine the power of ur poisons hence a master combat medic will do 1.90x the effectiveness of his poison pack while for lower CMs the mutliplier wiull be smaller...
3) yes sort of...components for CM packs are all based on medic/doc crafting so u will have better components but ur final products will suffer without high crafting...
If u arent gonna master the class...dont bother...its not a dabbling class...
level A and B poisons are usless and Cs require master CM to use...damage is based on cm effectiveness so if u not gonnan get it high then ur poisons wont do much damage...
if u are gonna dabble u are gonna suffer alot...its not worth it
without master cm u can use single poison C. and if u have good ressorces u can easly make them tick too 400 on pj
thanks to those whiners calling for LOS nerf...single line mind poison is useless now...
and aoe mind poison C is 90ish CM med use...
Single poisons aren't useless. They are good in solo encounters in PvP as well as high-end encounters in PvE.
single line...dot...need to get within 40-50m to use it...
let me see supression fire vs. KD...
supression fire loses...im on my back over and over again...
so i have one shot to do anything...why use a single line...go for the gold and drop an AOE...maybe those guys standing next to ur target are tefed and u can get more...
right now, since we have 1 shot to do anything because of LOS...why would u settle for anything less than a complete AOE mind poison over a single line...
this is for PvP...not PvE...