Combat Medic Archive

Thread: /healdamage and Ranged Stims

kierraalaizon
Sat Aug 30, 2003 1:10 am
#1

Anybody getting the "No valid medicine found" message when using /healdamage hotkey and Ranged Stims?



Kierra Alaizon, 57 Cleric of Rodcet Nife, Cazic Thule (Retired)
Valkierra Harkonnan, 50 Healer of Midgard, Percival (Retired)
Rebel Second Lieutenant Valkard Alaizon, Tarquinas (Active) - Dir. of Covert Ops, Outlanders
Thorez
Sat Aug 30, 2003 2:37 am
#2

If you have more than 50 items in invetory it might be the cause, same thing happens with trade. Just a thought.

Shrike22
Sat Aug 30, 2003 11:44 am
#3

If you're within normal stim range (about 7m or less), you'll get this message when you only have ranged stims and are using the healdamage command. Either carry around medic level stims in addition to ranged stims, or drag your ranged stim into your hotkeys which will use the ranged stim within 7 meters.
kierraalaizon
Sun Aug 31, 2003 12:14 am
#4

Thanks for the heads up, Shrike22.



Kierra Alaizon, 57 Cleric of Rodcet Nife, Cazic Thule (Retired)
Valkierra Harkonnan, 50 Healer of Midgard, Percival (Retired)
Rebel Second Lieutenant Valkard Alaizon, Tarquinas (Active) - Dir. of Covert Ops, Outlanders
Shrike22
Sun Aug 31, 2003 12:23 am
#5

Something I wanted to add is that it is sometimes nice to carry a mix of both normal and ranged stims and use the healdamage command, since they put in the effort to make the healdamage command automatically use normal stims firstif you're close enough to use them, and will use a ranged stim beyond 8 meters.


Since I'm throwing in tips here, I'll add a simple macro that I use, which I call my "panic button". It's simply:


/peace; /healdamage self


This automagically clears the combat queue of any stacked combat commands and heals you (using normal stim of course). The other benefit of this is you don't lose your lookat target, so hit your panic button to heal yourself and immediately stack your combat commands again.

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