Combat Medic Archive
Thread: Ok devs.. Its bout time
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str8mix
Thu Mar 18, 2004 5:28 am
#1
DAMMIT, leave the cm's as they are, big deal. But DAMMIT fix the stacking and the range. 80m poison!!! C'mon devs. It's been like 3 patches, and those problems are still here. Having 62m poison/disease isent a big deal, how hard is that to fix. I dont care about them stakcing poison/disease, but the dam incaps. It's been so long, and I member you saying you'd fix it.
Btw... this game is amazing, dont get me wrong. I love it. 
str8mix
Thu Mar 18, 2004 5:32 am
#3
Whatever buddy, it's not a whine. It's been a long time coming. It's not anerf cry or anything.
Rchuno
Thu Mar 18, 2004 9:55 am
#4
I don't know if they are still going over 64m or not. I know that mine sure aren't.
(hitting somone at 64m and then someone 94 meters getting hit with splash is acceptable and not a bug if that is what you are talking about.)
Rikilii
Thu Mar 18, 2004 12:31 pm
#5
I can make packs that'll go 96m, but the damage on them sucks. And guess what--the combat medics on the other side can do the same to me. Also, when I throw them, I can't move for 5 seconds, which is plenty of time for all the riflemen to close in to 64m and turn my head into a bloody stump, and still turn around and get cured by a doctor.
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