Combat Medic Archive
Thread: INFO PLEASE
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95M3
Fri Mar 19, 2004 6:31 pm
#1
Hello I am interested in learning some CM and was wondering if I wanted to do mind damage what is the best bang for the buck in the skill tree?
Should I go 0,0,0,4 and rely on Mind poison's with a higher use skill?
Or should I go 2,0,0,2 and use disease as well as poisons?
I assume that the 0,0,0,4 mind poison would be the best bet but are poisons as strong as diseases?
And what kind of mind damage per tick could I do with 0,0,0,4?
Thanks for the info.
95M3
Fri Mar 19, 2004 6:43 pm
#2
Hello I am going to learn some doc and need some advice please.
I want to be able to self buff and add to my self heals so is the best way to do that to go 0,2,4,0 ?
Any idea of what HAM buffs will be with 0,2,4,0 asumming I bought the best packs I could use?
Thanks for the info.
Gnuut
Fri Mar 19, 2004 7:15 pm
#3
95M3 wrote:
Hello I am interested in learning some CM and was wondering if I wanted to do mind damage what is the best bang for the buck in the skill tree? Too many factors to give you a straight answer
Should I go 0,0,0,4 and rely on Mind poison's with a higher use skill? If you are going to dabble then definitely Master the Support line first and foremost. This will allow you to use meds of up to 75 Combat Med Use (CMU)
Or should I go 2,0,0,2 and use disease as well as poisons? No, if you want to be able to disease effectively you need to Master Support then pick up the 2 boxes in distance. At 2002 your CMU will be 35 and you will be lucky if you are able to use moldy bread at that level.
I assume that the 0,0,0,4 mind poison would be the best bet but are poisons as strong as diseases?
Poisons always work faster than disease but disease has the best potential for a debilitating impact. Poisons work on a 10 sec timer whereas disease works on a 40 sec timer.
And what kind of mind damage per tick could I do with 0,0,0,4? The tic damage will vary by the pack stats. Take the effectiveness on a pack and apply this formula: Base Eff x (1 + CM Eff/100) = Max damage
So a pack with 300 Base Eff used by a CM 0004 will do 315 a tic. At 4004 you will do 525 a tic. At Master you do full double damage at 600 a tic.
Message Edited by Gnuut on 03-19-2004 06:28 PM
Agent001
Fri Mar 19, 2004 7:18 pm
#4
thats enough to get 1500-1600 buffs out of90 med use D buffs, depending on your BE clothing and Bivoli usage....
95M3
Fri Mar 19, 2004 8:02 pm
#5
Hey thanks for the info : }
So poisons is the best way to go for pvp with limited skill points and I suppose that 0,0,0,4 is better than 4,0,0,0 ?
Gnuut
Fri Mar 19, 2004 8:29 pm
#7
Definitely. At 4000 you won't even be able to use Class A AE poisons...
Roustabout
Fri Mar 19, 2004 8:43 pm
#8
It's a chef food that stacks seperately from bio clothing, and base wound treatment ability. It can range up to 25...I've heard of better but never seen it. Very useful in getting top level buffs.
95M3
Fri Mar 19, 2004 9:29 pm
#9
Thanks again for the info : }
So if I bought high quality buff packs and used BE clothes plus Food I can get some decent self buffs?
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