Combat Medic Archive

Thread: How important is MCM vs dabbling?

FallenLore
Thu Mar 25, 2004 10:57 am
#1

Just curious how much more effective MCM's are vs say a 4-0-0-4 CM? Is it a non dabble friendly prof, or would dabbling (and buying stims from others) viable?



Master Rifleman |
TKA | Fencer | Pistoleer Dabbler
Yay CM changes!
Tymothi
Thu Mar 25, 2004 11:06 am
#2

CMis very dabble un-friendly. You can't really expect to be good at it unless you're master. At master you are able to chuck your poisons at double the range on the pack, throw them faster, craft better packs, and use better packs ( you get like +25 to cm use at master so you can't use area poison c's without master ). I strongly recommend, if you are really interested in being a cm, to go master. From there you can decide whether or not you want to keep some things.




Tymothi Atreides
TKM
Swordsman 4044
Doc 4004

Eniako
Thu Mar 25, 2004 3:16 pm
#3

I agree. Just look at all the additional mods you gain at Master and that should answer that question for you.



Eniako Pathfinder
Ex-Master Bounty Hunter, Ex-Master Combat Medic, TK Master, Master Fencer, Master Brawler
BigZak
Thu Mar 25, 2004 3:59 pm
#4

gotta master.....very weak otherwise.....and as master you will be weak anyway in PvE, as our poison and diseases are NOT POWERFUL ENOUGH.

Violet Vette, Radiant
MCM, Pistoleer
Squiders, Radiant
Weaponsmith
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