Combat Medic Archive

Thread: Problems with Area stims???!?

SilentDroid
Sat Oct 18, 2003 5:19 pm
#1

I've had problems when using my Area stim C's recently. First it happened in the tusken caves, but more recently just in the tavern in anchorhead. I get messages saying that my stims cannot effect certain targets. For example I'll throw one at a person and it won't heal them, but will heal certain other people. Sometimes it would heal the one person, but then if I use another it will not heal that person. After a long battle all the stims ended up healing was pets at the end, they wouldn't heal anyone else.
Anyone had this problem as of late?
vortexala
Sat Oct 18, 2003 11:29 pm
#2

Had it happen once in a cantina, wrote it off as a factional issue.



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Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

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CritterMaster
Sun Oct 19, 2003 3:24 am
#3

Same problem... constantly. It is definately not a factional issue. Being able to heal everyone at the beginning of a fight, and then not being able to target anyone for a heal by the end. Something is really screwy. Single target stims will work on those players/creatures that I cannot stim by targeting with an aoe.
Playfull
Sun Oct 19, 2003 5:06 am
#4

Aye - problemswith healing someplayers with area stims but no problems healing the same players with single target stims.



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Jakobo
Sun Oct 19, 2003 8:16 am
#5

Yea, I have that problem constantly in the Anchorhead Cantina. Hasn't happened anywhere else though. Ticked me off too, I wasted about 10 Area Cs since they went off but said "Can't perform the requested action on that target" or something.
Agent001
Sun Oct 19, 2003 9:21 am
#6

I think they stealth nerfed Area stims in cantinas
SyrahRydia
Sun Oct 19, 2003 9:56 am
#7

Area Stims are very buggy, which stinksbecause I would use only them since I think they give you the best bang for your buck, but they get messed up too much while single ranged stims seem to always work perfectly.


I have a few screenshots that if I find I will post, but to give you a basic idea of what I get a lot (especially when on steep mountains, like krayt hunting). Standing within 40m of my target, says I am out of range (I can throw my area stims 42-44m since the base range is 21-22m). Ok so I go closer, 2m away from my target closer. Same response, out of range. Luckily I am used to this by now so I still carry around single ranged stim-d's and just throw one of those since those always work flawlessly.


Other bugs myself and other people have seen with ranged stims:


-You look like you throw one, but nothing happens other then the animation. No one gets healed, but you do have the joy of having to wait for the heal timer to finish before throwing another one.


-Heals everyone _but_ the person you are targeting. Not very good since most people target the person who needs the most healing.


-Heals some people while not others even though they are all clearly in the AoE


-There was another one, but I forget what it was


Syrah

explor793
Sun Oct 19, 2003 1:25 pm
#8

I had no problems at all healing everyone in a cantina in any city until the last patch.



Orions / Kantell / Sh'ag'Alotbacca

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Kleidouchos
Mon Oct 20, 2003 5:09 am
#9

Having the same problems and it is NOT just limited to cantinas, it happens on the field, EVEN when all members of the group are of the same faction :/


A very big pain




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FIRECAT NOVAESTORM
Elder Doctor/Elder CM
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Strilen
Mon Oct 20, 2003 6:07 am
#10

I had this problem but only seems to be if my intended target has no damage to heal. Never had the message if they had some damage in either action or health.



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DedMnWlking
Mon Oct 20, 2003 11:54 am
#11






Agent001 wrote:
I think they stealth nerfed Area stims in cantinas




This isn't only limited to cantinas. I had this happen to me on dant 3k from the closest cantina. I had 2 teamates bie beacuase I ran out of sigle ranged Ds. Thought I would only need them for pets and since we weren't takeing pets.
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