Combat Medic Archive

Thread: Skill Tapes for Combat medics

Heltain
Thu Oct 23, 2003 11:07 pm
#1

Hey guys !

If this subject has already been beaten to death just ignore me , it's just that with the superior seraching tool of this board i wasn't able to find anything related really.

Ok here we go: I did fairly extensive research with skill tapes (healing range 10 and combat medic effectivness 8) which lead me to the conclusion that they do absolutely nothing.
They don't confer any range extension for either poisons or stims and no increase in damage/tick or healing which seem to me to be the areas their bonus should go.
Did anyone here experience something similar, or am i doing something wrong ?

I'd be very interested in your findings

cheers
mrdarker
Fri Oct 24, 2003 5:49 am
#2

So I'm assuming something like a Tusken Robe or Bandalier with CM Bonuses won't work either?




Offical Nightsister Stalker stalker
PlasticBoy
Fri Oct 24, 2003 6:27 am
#3

The last time I tried skill enhancers the problem with them was that they wouldn't push any skill mods past 100 (or possibly the class maximum for a skill), which makes them useless for masters in a class. Do the skill tapes have any effect on your skill mods? Take a look at the skill mods section on your skills screen and see if your CM effectiveness +8 skill tape pushes your CM effectiveness from 90 to 98.



--
Ackava Doci, Master Combat Medic
Visit the SwgWiki at http://plasticboy.com/swgwiki
Heltain
Fri Oct 24, 2003 8:56 am
#4

Well the skill mods show in my skill list, it just doesnt do anything .
It's the first time i heared the theory that they are useless for masters of the profession though.
i buged it to csr, ill see what happens
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