Combat Medic Archive

Thread: PVE advice needed...

Morath360
Mon Apr 19, 2004 7:56 am
#1

Ok, I recently gave up my master heavy sword for MCM. I needed the change of pace. I fully realize I can't deal the damage I did with my sword in pve. However, do any of you have suggestions on how to pve with the cm? Right now I stack poisons. Health single a,b,c and Health area a,b,c. I have pistols 4 with health shot for bleed and body shot 2. My pack effectivenesson my c's are 279 singles and 200 areas. I think it deals around 500 per tick.


Is this my only options? BTW im also a master doc. I have great defenses and can last for ever. I just dont seem to be dealing enough damage. Plus wow, resources seem hard to find on Bria..


Thx..



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
Mild-Breeze-Trooper
Mon Apr 19, 2004 8:15 am
#2

Stack poisons as well... this gives higher BF each time they tick, resulting in higher damage from both poison ticks and disease ticks.


Apart from that... learn to stand around waiting. Combat Medics damage suck in PvE.





Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Morath360
Mon Apr 19, 2004 8:40 am
#3

Actually in pve I dont use disease. Should I? I find that they dont do much damage.



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
Mild-Breeze-Trooper
Mon Apr 19, 2004 8:52 am
#4

That depends on what you are fighting. Up to ordinary stormtroopers or things like Endorian Arachane I've found just give them a dose of the old CM love potion and then hammer the affected stat with you best stat targeting shot. (I use legshot 2 because Leg shot 3 is borken)


If you're hunting NS or Krayts you definitely want to smack a bit o' the old disease on them as well. As I said, first tick (40 secs) won't do much wounds. (around 50 or so I think it is) but it will also cause BF (which causes poisons and diseases to do more damage) so the next disease will tick for more wounds. (give your target a triplet H,A,M -I think substats won't matter at MOB:s - and see the number chase the stars)


I've heard of people getting poison ticks for abour 15K with thismethod. But that means you have to stand against something pretty large and scary for about ten minutes or so... but if you can get of a barrage and then speederkite your target for the next half hour or so you can probably take a Krayt down with a CDEF blaster






Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
jfang
Mon Apr 19, 2004 8:53 am
#5









Are you sure about that, Mild-Breeze-Trooper? In my experiments, I have found that damage from a poison is independent from battle fatigue, and that poison ticks do not cause battle fatigue. From what I gather, only wounds (of any kind) cause battle fatigue, and the damage from disease are the only (combat medic related) effect affected by it.


To answer your question, Morath360, the answer is, as with many other things,"it depends". If you are fighting a picket which will be dead before the first disease tick anyway, no. If you are fighting a Tusken Overseer with +200K HAM and very high resists and are in a small party(thus the battle will go on for more than 10 minutes). In fact, I have found that at 1000 battle fatigue, my diseases do more damage than my poison (although I can't be certain as the logs do not show poison or disease damage).


Somewhere in the middle you cross the line of "it's now worth it". It's up to you whether you think it is or not. I personally say if it is a "special" enemy to go ahead and throw a disease (or three, one for each primary stat to increase battle fatigue faster, as secondaries on enemies are exceptionally small so won't tick very often). At worst, you waste 30 seconds and a few diseases. Otherwise, just toss a poison and start attacking.
Morath360
Mon Apr 19, 2004 9:23 am
#6

Thanx guys I appreciate it. I will return a small bit of advice that you prob already know or do it differently. If you use the chef food thakitillo in pvp you virtually cannot be knocked down. At least I was not knocked downed once using it. I found this very helpful the other night getting away from both ranged kd and melee.



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
Mild-Breeze-Trooper
Mon Apr 19, 2004 9:30 am
#7






jfang wrote:









Are you sure about that, Mild-Breeze-Trooper? In my experiments, I have found that damage from a poison is independent from battle fatigue, and that poison ticks do not cause battle fatigue. From what I gather, only wounds (of any kind) cause battle fatigue, and the damage from disease are the only (combat medic related) effect affected by it.




Hm... I'm not sure at all. I heard in one or other of the debates about ticks that poison was affected by BF, but I might have misunderstood. I haven't really experimented with it so I can't say.


If you have been trying things out, your figures are probably the correct ones.





Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Mild-Breeze-Trooper
Mon Apr 19, 2004 9:31 am
#8

I think kiteing is so incredibly booring (I did my fair share of it when poisons gave Combat XP) so I stick to targets that just require the good ol'e "poison your stat of choice then hammer it till he's down".



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Synfoola
Mon Apr 19, 2004 10:00 am
#9

Grab some venom and make high eff area poisons and diseases. When you throw the area stuff, it'll only aggro the mob you actually threw it at but affect the entire area. They just sit there and dieing, while you handle the mob you pulled. By the time yer done with the mob you pulled, yer poisons/diseases just gave you a head start on every other mob in that area. Whenever I pull Axva Min from the pit of the cave, the Protectors mind bars are almost fully black by the time I get done with her at the top of the cave and run back down. Same deal in the Corsec Corvette. Both lower and upper levels become 1 shot kills.



" See? You CAN fit a T21 in there!! "
Syn'foola

--Lowca's Gynocologist XXXtraordinaire!!!--
--Elected BABE Founder--
--Fornication Sensitive!!!--
jfang
Mon Apr 19, 2004 10:42 am
#10



Synfoola, are you sure about the aggroing? I know and agree that with the initial toss, only the targeted enemy aggros on you and everybody else ignores you. However, in my experience, if the enemy in red (hostile, rather than the yellow "ignore you"), each tick of the poison or disease causes them to aggro on you (even if you are 100m away). Have you experienced different behavior? Thanks.
Morath360
Tue Apr 20, 2004 12:09 am
#11

Jfang my experience is the same as yours. I get aggroed by all of them when I throw area. Am I doing something wrong?

Message Edited by Morath360 on 04-19-2004 12:10 PM



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
Synfoola
Tue May 11, 2004 10:31 am
#12

Nah. Having done most of the corvette missions, the Imperial corvette is different than the neutral. The neutral one can be done with area poisons. The Imperial (yer a reb) can't. All of them are kinda screwy like that. Sometimes you can just have yer toon autowalk instead of run and they just march right past you. LOL Droids tend to always aggro in there. As far as other PvE, I've always used areas to kill groups. Just make sure that when that targetted mob aggroes you that you've spammed peace so you won't fire back. Grouped mobs WILL aggro on a fired shot unless it's rifleman concealed shot. Remember to throw it from yer max range. I use high venom and bile it so my range is never great but I still get the job done without aggroing the other 3-5 Nightsisters/SMC/whatever else in the mob group. Good luck, guys!



" See? You CAN fit a T21 in there!! "
Syn'foola

--Lowca's Gynocologist XXXtraordinaire!!!--
--Elected BABE Founder--
--Fornication Sensitive!!!--
Shung
Tue May 11, 2004 7:34 pm
#13






jfang wrote:



Synfoola, are you sure about the aggroing? I know and agree that with the initial toss, only the targeted enemy aggros on you and everybody else ignores you. However, in my experience, if the enemy in red (hostile, rather than the yellow "ignore you"), each tick of the poison or disease causes them to aggro on you (even if you are 100m away). Have you experienced different behavior? Thanks.






if you "pull" with disease you have 40 secs to get about 128 m away
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