Combat Medic Archive
Thread: Can two CM's both use poison on the same target and it be effective??
jfang wrote:
This is sort of true, Morganite. My understanding is that if you stack a health poison B and a poison C, both will tick on their own timers. (I know it does for an area C and a single target C.) true, but we are talking about 2 different dot's applied, which is a different story.
As for curing of poisons, assuming nobody uses loot drops and everybody is using "well crafted" poisons and cures, a doctor can cure both a health poison and a mind poison from two combat medics at the same time with a single poison cure, so you plan for stacking poison's don't work. incorrect. cure's always work down the scale, health, then action, then mind. since the same CM cannot stack a health and mind poison, this does not work, but when 2 different CM's hit 1 with a health and 1 with a mind, the health is always cured first, then the mind. (I believe this is as designed by the devs.)However, if you include venom poisons, and possibly low quality poison cures, your idea of masking the mind poison is a very real (and dangerous) possibility.
Then again, one might argue that two to one against the doctor should be unfavorable...Unless they stealth changed this, it has worked like this for months. Granted, I have not been a CM for almost 2 months now, so it might very well have changed, but I dont think so.
I am still a doc, but rarely pvp anymore, and nobody uses health poison in pvp and I have as much desire to organize a test for a game I am payingto playas to give myself a vasectomy with a sickle and a shot of whiskey.
Then it should not be intended that way, as a rifleman/pistoleer cannot put 2 seperate bleeds on 2 seperate stats. This is essentially the same thing as what a cm would be doing hitting a mind and health poison. the idea of a CM is to pick a stat, and maul it. The idea is to pick a stat that helps your group the most(which is mind because it is basically unhealable). I am a staunch supporter of the CM profession, and I will go back to it eventually, but this goes over the line.
I know for a fact this never used to work, because only 1 stat at a timewould tick on the nightsister queen with poison, same for disease. The same for cures, as what I described before was a normal tactic we used, and we overpowered 4 doc's trying to keep cured 4 other people in this fashion in coronet one night.. Ahh, the nasty tells are what I miss the most from being a CM...
But there is no time for them to acknowledge or even try and fix this stuff, I mean, the outrage of millions of image designers needed to be pacified before the 3 or 4 people that pvp in this game... /end sarcasm...