Combat Medic Archive

Thread: Janta blood vs Spider Venom

jfang
Wed May 12, 2004 8:07 am
#1


The recent discussion in a thread brought up a comparison between spider venom (which increases poison strength), and janta blood (which increases buff strength, and poison cure strength). Expecting doctors to use janta blood for poison cures may or may not be reasonable, but regardless, it seems a valid question to ask which is more common. (If blood was very easy to get it might be reasonable to expect janta blood cures, where as if they are harder to get than venom it is completely unreasonable to expect janta blood cures to be a counter to venom poisons.)


In posting in the doctor forum (http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=49875), it seems as if janta blood is more common than spider venom. Where as the actual drop rate appears to be similar, the difference is that because you can get Janta missions, you can effectively farm better. A guild of 100 could farm 5 timesbetter as a guild of 20. This is contrasted by the spider venom, which as I understand it is only a static spawning point in the geo caves.


Another interesting contrast is that with Janta missions, you can expect to earn 30k+ per mission, so even if you don't get blood, you are still making income (which can in turn be used to buy blood, or other items. This is not the case for spider venom (if you are killing spiders, all you get is spider venom, if you are lucky). All in all, it seems that janta blood is in fact easier to get than spider venom (if not more common). This adds some weight to the argument to use janta blood cures to counter venom.


However, I can not stress enough that the issue is *much* more complex than this and this is simply one argument, and that this is a very rough and informal judgment on commonality between venom and janta blood.
Gnuut
Wed May 12, 2004 9:18 am
#2


I think the main complaint from Docs stems from them not wanting to have to use Janta Blood in a cure pack when it could potentially make them more money as a buff pack. Basically they want to have their cake and eat it too....If they really want to compare blood to venom then venom should have the chance to drop off of ANY spider in the geo cave.

Message Edited by Gnuut on 05-12-2004 09:20 AM



Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

PinkRoziz
Wed May 12, 2004 9:47 am
#3






Gnuut wrote:


I think the main complaint from Docs stems from them not wanting to have to use Janta Blood in a cure pack when it could potentially make them more money as a buff pack.





Not all doctors are in it for the money.



______________________________________
"I currently making a lewd gesture." - Arthur Spooner
PinkRoziz
Master Doctor, Master Diva
RIP 1/27/04
Morganite
Wed May 12, 2004 10:47 am
#4

Why in the world would you use a janta's blood in a cure pack? Once you break 300 in cure effectiveness, they cure 100% of the time. Wasting rare loot drops in a cure pack would be like putting krayt tissues in a cdef pistol...



MMM Industries, found at 2540 -4661 near Mos eisley. Food, weapons, powerups, armor, med's, speeders, repair tools, we have it all..


Offer all auction winnings to the food vendor at said waypoint..
Gnuut
Wed May 12, 2004 10:57 am
#5





PinkRoziz wrote: Not all doctors are in it for the money.




True and I hate to generalize. But you have to admit that the majority of players start out as Doctors nowadays solely to make money from buffs. Or they work up a second account to use as an afk buffbot. Hell this guy even wants to do away with inter-dependancy between Docs and Merchants.






Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

jfang
Wed May 12, 2004 11:49 am
#6


Morganite, this idea originally came up from the problem of a combat medic using venom poison throwing a health and a mind poison on a doctor. As the doctor tried using a poison cure, because the spider venom poisons are so strong, the doctor could only cure the health poison in a single application. The combat medic kept spamming health poisons, the mind poison eventually started ticking, and... well... you can guess the rest.


If this had been non-spider venom, the poison cure would have cured both the health and mind poison (as designed by the devs, I believe). The idea of using a loot drop janta blood in a cure poison would be the natural (albeit possibly good or bad) implication of using a loot drop venom enhanced poison.


As for if a janta blood venom will adequately counter two venom poisons, this is just a hypothesis (albeit a fairly reasonable one I think). And for if it is "worth it" to use janta blood in a poison cure, or if it is reasonable to "require" it, that is an entirely different discussion.
Morganite
Wed May 12, 2004 2:19 pm
#7






jfang wrote:


Morganite, this idea originally came up from the problem of a combat medic using venom poison throwing a health and a mind poison on a doctor. As the doctor tried using a poison cure, because the spider venom poisons are so strong, the doctor could only cure the health poison in a single application. The combat medic kept spamming health poisons, the mind poison eventually started ticking, and... well... you can guess the rest. This goes back to the other thread, a single cm cannot affect both health and mind at the same time with poison, but 2 cm's will override even janta's blood cure packs, because you can only cure poisons on 1 stat at a time. a good cure pack can cure 6 stacked health poisons at once, but not 5 health, and 1 mind poison. It has nothing to do with the power of hte pack, it is how the cure system works.


If this had been non-spider venom, the poison cure would have cured both the health and mind poison (as designed by the devs, I believe). The idea of using a loot drop janta blood in a cure poison would be the natural (albeit possibly good or bad) implication of using a loot drop venom enhanced poison.


As for if a janta blood venom will adequately counter two venom poisons, this is just a hypothesis (albeit a fairly reasonable one I think). And for if it is "worth it" to use janta blood in a poison cure, or if it is reasonable to "require" it, that is an entirely different discussion.









MMM Industries, found at 2540 -4661 near Mos eisley. Food, weapons, powerups, armor, med's, speeders, repair tools, we have it all..


Offer all auction winnings to the food vendor at said waypoint..
jfang
Wed May 12, 2004 2:29 pm
#8


I answered this in the other post, but to paraphrase:



-Multiple stat poison curing with a single cure poison pack has beenconfirmed by Mystra78.

-If you want to find a master doc or CM (as you are both yourself) and run a few tests with "good" cure poison packs and non-spider venoms, I would love to hear the results you come up with
Kaynab
Wed May 12, 2004 3:12 pm
#9


Morganite wrote:


jfang wrote:
Morganite, this idea originally came up from the problem of a combat medic using venom poison throwing a health and a mind poison on a doctor. As the doctor tried using a poison cure, because the spider venom poisons are so strong, the doctor could only cure the health poison in a single application. The combat medic kept spamming health poisons, the mind poison eventually started ticking, and... well... you can guess the rest. This goes back to the other thread, a single cm cannot affect both health and mind at the same time with poison, but 2 cm's will override even janta's blood cure packs, because you can only cure poisons on 1 stat at a time. a good cure pack can cure 6 stacked health poisons at once, but not 5 health, and 1 mind poison. It has nothing to do with the power of hte pack, it is how the cure system works.
If this had been non-spider venom, the poison cure would have cured both the health and mind poison (as designed by the devs, I believe). The idea of using a loot drop janta blood in a cure poison would be the natural (albeit possibly good or bad) implication of using a loot drop venom enhanced poison.
As for if a janta blood venom will adequately counter two venom poisons, this is just a hypothesis (albeit a fairly reasonable one I think). And for if it is "worth it" to use janta blood in a poison cure, or if it is reasonable to "require" it, that is an entirely different discussion.







Ack sorry, misread.

I believe you're right about the cure with stacked same pool poisons from doctors. I do know that Coban's current cure packs for poison (480+ effect) will take out all stacked poisons on the same pool in one heal.

Outside of that, Jedi Guardians have the ability to heal everything put on them (say you stack 3 poisons to different pools) every second. I've tested this with Chi'chi.

Message Edited by Kaynab on 05-12-2004 03:14 PM



Kaynab
SOE Customer Appreciation bat

I Y Nuclear War.

Morganite
Wed May 12, 2004 4:06 pm
#10

Ya, the jedi cure removes all afflictions in 1 fell swoop. State's and poison/disease. I am well aware, the night you guys raided SG's last base a few months back I saw chi doing that, made me more useless then a commando. (Which is saying something) That night right there is ultimately why I dumped CM. Imagine instead of whining about it, someone actually found a means to deal with CM's!!! The 50 foruce use for that is negligable, so thus there is no counter to a jedi curing over a doc. I don't think there is even a timer on it, just as fast as you can select targets as long as you have force power..


My 380 effectiveness cures remove stacked poisons/diseases in 1 shot, as long as the stack is on the same stat...



MMM Industries, found at 2540 -4661 near Mos eisley. Food, weapons, powerups, armor, med's, speeders, repair tools, we have it all..


Offer all auction winnings to the food vendor at said waypoint..
jfang
Wed May 12, 2004 4:12 pm
#11



I don't mean to sound offensive, and if I do, I apologize.


Are you actually reading our postings, Morganite? What I (and several other other people) are saying that it doesn't matter which stats (plural, as in health and action at the same time) they are stacked on, a doctor (not jedi, that was an addendum) *can* cure them all with one cure poison. This is ignoring grind quality poison cures, and venom enhanced poisons.


Have you found this to not be the case? If so, have you run a recent test (in the last month or two or so, as poison curing has changed since the game started)?
jfang
Wed May 12, 2004 4:20 pm
#12



Oops, just read your post in the other thread. Never mind.


Maybe carrying a conversation in two concurrent threads is not the best of ideas... Oops...
Brainplay
Mon May 17, 2004 9:24 am
#13

With the ability to get Janta missions along with a Janta packed cave the availability of janta blood vs. fire breathing spider venom (there's only one and its a semi rare spawn) is leaning a bit more towards janta blood. But yes, many more doctors would rather use it for uber buffs (and $$) than for cure poison pack.


Janta enhanced cures will go through non venom poisons even when stacked. I bet doctors would donate their left testicles if they had something like rancor biles available to them.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

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