Combat Medic Archive

Thread: Would +25 experimentation be useful at master?

Rantug
Wed Sep 01, 2004 8:40 pm
#1

Would an additional 25 Combat Medic Experimentation be useful/wanted at master combat medic?



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Major Zao Rantug, Ahazi, No0b Jedi
Zau Rantug, Ahazi, Rifleman
vortexala
Wed Sep 01, 2004 8:44 pm
#2

Yes



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
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Process
Wed Sep 01, 2004 9:15 pm
#3

yes if ur selling it lemme know on ahazi at process k thx



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Rantug
Wed Sep 01, 2004 9:22 pm
#4


yeah, i have it in auction in ahazi trade:


http://forums.station.sony.com/swg/board/message?board.id=ahazi_trade&message.id=223306



_______________________________________
Major Zao Rantug, Ahazi, No0b Jedi
Zau Rantug, Ahazi, Rifleman
jkray8472
Wed Sep 01, 2004 9:32 pm
#5

Yes--this is quite useful for CMs--who have multiple pools in which they need to experiment.



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"Never piss off a healer. They know how you're put together...they can just as easily take you apart."
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RedAnubis
Thu Sep 02, 2004 9:14 am
#6






Rantug wrote:

Would an additional 25 Combat Medic Experimentation be useful/wanted at master combat medic?







Heck yeah it's useful!




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Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
Mmaxx
Thu Sep 02, 2004 10:05 am
#7

No not really. I tell you what, I'll make a character on Ahazi and I'll dispose of it for you. btw, anyone want to trade 10mil on Ahazi for 10 mil on Flurry?
DerHundDaddy
Thu Sep 02, 2004 6:45 pm
#8






Rantug wrote:

Would an additional 25 Combat Medic Experimentation be useful/wanted at master combat medic?






I think that +20 would be enough, since the experiment points are given for eachmultiple of 10.



DerHund
Kauri Galaxy - Polaris, Naboo
Master Combat Medic (12 Exp Points) / Master Pistoleer
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Satisfying your need for Ranged/AOE stims, poisons, and diseases
through my vendor in the Polaris, Naboo Mall @ -6938 -3453.
All use/skill levels are supported!
Iwoow
Sun Sep 05, 2004 10:58 pm
#9

The extra +5 helps you get more amazing successes, so yes its extrememly usefull.



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Gorath
MakavelliUnknown
SoltarisShipwright
Pahdbacca
Mon Sep 06, 2004 12:03 pm
#10






Iwoow wrote:

The extra +5 helps you get more amazing successes, so yes its extrememly usefull.







Eh?





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Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
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