Combat Medic Archive

Thread: how do you use your exp points?

DarthBigglesworth
Thu Mar 03, 2005 3:15 pm
#1


when reaching the experiment part of the crafting how do you spend your points when making poisons, diseases and stims?


with disease packs i tend to get the effec to 100 and spend the rest of the points on ease of use,so i can get the potency upto 190+. should i really bother with high potency and go for effec instead?


your thoughts would be appreciated

Message Edited by DarthBigglesworth on 03-03-2005 10:16 PM




T'LAK
~ UKIG ~
He's not the Messiah. He's a very naughty boy!


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PsionicHawk
Thu Mar 03, 2005 3:21 pm
#2

When going for potency, max it, then go for effectiveness. When maxing effectiveness the remainder go on charges/range.


My belief is if your going for potency go all the way.Your making them so they will tick and I don't want to run into someone who has particually high resist buffs.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Owrute
Thu Mar 03, 2005 3:56 pm
#3

I've never bothered with getting my Pot high, it's whatever the assembly came out to, with extra points going into charges, so I get 45 or so per pack. Resist buffs are so rare on my server that I've never had to worry about it.





Owrute, Atimo, Derak, Mar'cus
Married to the sweet and beautifull Dema Moll
Father to the greatest kid around, Kea

aMeRiKa
Fri Mar 04, 2005 10:40 am
#4

even with resist buffs, i can still get em to stick. granted you may have to waste a few trying, its not that hard. Just makes sure your prepared to kite them.



aMeRiKa
FOUNDATION STONE



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