Combat Medic Archive
Thread: Eye candy for all you CM's
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CaileSathinor
Thu Mar 10, 2005 6:39 pm
#1
Hi guys.
Thought I'd share with you something I looted last night, and I'm curious, how much poisons made with these tick for, possibly?
Clicky
Clicky
PsionicHawk
Thu Mar 10, 2005 8:49 pm
#3
With good resources 1600 seems about right at master CM, probably a bit less if you make an area poison. hard to tell without knowing all your resources though.
eapers
Fri Mar 11, 2005 12:13 am
#5
Take a normal CM pack, subtract 100, and add those venom power times two will give you about how much those will add to a poison.
By the way, selling those to a rebel really could change the tide in say, a base defense (moreso than making armor for them) and I would not advise sellin it to 'em.
By the way, selling those to a rebel really could change the tide in say, a base defense (moreso than making armor for them) and I would not advise sellin it to 'em.
eapers
Fri Mar 11, 2005 8:27 am
#6
Obata wrote:
eapers wrote:
Take a normal CM pack, subtract 100, and add those venom power times two will give you about how much those will add to a poison.
By the way, selling those to a rebel really could change the tide in say, a base defense (moreso than making armor for them) and I would not advise sellin it to 'em.
100? Isn't a perfect AIA 60? Even though there are 2 IAs used in B and C level packs, the rating of the IAs only adds once to the pack's effectiveness. Subtracting 50 will get you closer.
In this case I am asuming that the AIA is about 50 and that a master combat medic is throwing the pack- I phrased it in this manner because I assumed that a non CM would not know that a MCM does twice the pack effectiveness in tick.
edit: but yeah, I should have said normal CM tick, or normal pack minus 50 plus the venom power once.
Message Edited by eapers on 03-11-2005 07:28 AM
eapers
Fri Mar 11, 2005 8:29 am
#7
CaileSathinor wrote:
JJ, you got no idea how hard a decision this is. I'm sitting here trying to bang out deals with people for what these are fairly worth, and piss off the least amount of people by selling LOL
It's not going to be easy.
It just comes down to how much of an imperial you feel you are. This is about on the same level as jerriwans cdef carbine.
Obata
Fri Mar 11, 2005 1:35 pm
#8
eapers wrote:
Take a normal CM pack, subtract 100, and add those venom power times two will give you about how much those will add to a poison.
By the way, selling those to a rebel really could change the tide in say, a base defense (moreso than making armor for them) and I would not advise sellin it to 'em.
100? Isn't a perfect AIA 60? Even though there are 2 IAs used in B and C level packs, the rating of the IAs only adds once to the pack's effectiveness. Subtracting 50 will get you closer.
CaileSathinor
Fri Mar 11, 2005 1:45 pm
#9
JJ, you got no idea how hard a decision this is. I'm sitting here trying to bang out deals with people for what these are fairly worth, and piss off the least amount of people by selling LOL
It's not going to be easy.
It's not going to be easy.
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