Combat Medic Archive

Thread: Stim B's

DarthFingers
Sat Aug 16, 2003 9:49 pm
#1

I've got organic chem II and can not figure out how to make Stim b's



I've done everything i can think of. I know i have to be near a crafting station (food,chem) but the option to build them never is available to me. Could someone post the steps i need to take specifically to make a stim B?



Thank you in advance as i'm sure it's probably slightly involved.





Severic - Corbantis
Currently Guildless
Big_Ears
Sat Aug 16, 2003 10:14 pm
#2

Hmm. Are you using a generic crafting tool or a food and chemical crafting tool? I think you need the right tool. For Stim B's, you don't have to be next to a station for the option to show up.
Bagheera2000
Sat Sep 06, 2003 9:00 am
#3

I would really like to be able to craft better stim b's.


I noticed that the exper. and craft points that you gain say combat medical crafting. Does that mean that the stats on my stim b's will never get any better than they are now?





Youta Cole - Jedi or... So'reena Hige - MBH
Sedriss_Demorte
Sat Sep 06, 2003 9:17 am
#4

Stim B's are made by Medic Crafting XP not CM Crafting XP.


One way to make a better stim is exprimenting and using Hi-quality resources.




Sedriss Demorte, Clan Demorte
Master Combat Medic, Master Surgeon, Trickshot
Bagheera2000
Sat Sep 06, 2003 9:32 am
#5

Even with the highest quality resources I can not get above 230 so.. i guess that anncers my question tho and I will not be able to progress further with these as a combat medic.




Youta Cole - Jedi or... So'reena Hige - MBH
Post_Beta_Tester
Sat Sep 06, 2003 9:45 am
#6

If you want better Stim-B's pick up the Doctor Crafting line and use advance components.
Agent001
Sat Sep 06, 2003 11:27 am
#7

yep


get advanced components


I can make a Stim B with 32 uses, 330 heal base

FajitaPita
Sun Nov 02, 2003 9:46 am
#8

Good question... I am haveing the same problem. Or I don't know what I am doing. I am trying to make a Stim B from a generic crafting tool.... No dice. I can make stim A's though. Do you have to use a food and chemical tool? My first reaction was it must be another bug... dunno though. Anyone else got some input on this?



shockey652000
Sun Nov 02, 2003 9:56 am
#9

first you need to make the components.


stim b's need biological effect controllers, liquid suspension, and chemical release duration mechanisms.


First make these 3 and then use them in your stim b schematic

Gowob
Sun Nov 02, 2003 9:56 am
#10

You need a food and chemical tool.



Gowob - Master Medic and Aspiring Doctor.
Visit my stim shop near Meonia at 5628 -3964 . I have crates and singles.
Blazzer888
Sun Jul 18, 2004 5:03 pm
#11

every profession should get novice medic and buy the uber overpowered stim b;s



Character Name: Janson Wes
Server: Corbantis
Eraint
Mon Jul 19, 2004 6:32 am
#12

I think Stim B's should be medicine use 10 or 15 at least.

Of course I also make some pretty good money selling them as well, so I really don't have a Bol in this fight.



Llew Eraint-Corbantis:Master Rifleman/Master Swordsman:
Ohock Backnaru-Corbantis: 10 pt Master WS/Merchant: Loot Vendor, Melee Sliced and unsliced Weapons -171, -5796 Corellia, South of Coronet
cloudshaper
Mon Jul 19, 2004 6:53 pm
#13

stim bs are great, cuz they heal a good amount, good med xp, and you only have to be novice to use em



cloudshaper
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