Combat Medic Archive
Thread: Devs you need to change some things.
I have a Master CM Master Doctor on Kauri (so I'm just specialist in Pistol), and feel enthusiastic about some part of our profession, and really disappointed with others :
1° Weapon.
Got a friend wookie. While AFK, he killed 2 yellowes for my pet and I. I need to run myself in order to stay alive. I can't wear armor as my Mind doesn't go up fast enougth with an armor.
Riffles are the worst choice for us ! They are too slow, and damages are so ridiculous... I was spec rifle, raised to Advanced snipping acuracy. I respeced with pistol, and now I can get a white
Most of all, we are supposed to fight with our friends : when using a rifle, with aspeed of 5, you let your friends die. I used a spraystick (spd 2.3) but compared to pistols of the same level, damages are so ridiculous ! 10-110 instead of a 39-123 for the same speed ?
2° Why CM and Doctor goes together.
At first, I wanted to be Healer - Fighter. But the higher I went on planets, the less I had to count on fighting abilities. The worst experience was like everyone, in Endor, when I was just a bit higher than Novice Doctor (I had few points left at that time).
Disease, Poisons, and revive...
Can you tell me about the stupid coherence of that ? ![]()
- Doctors are not supposed to be on the field. Why the hell do they have BattleField abilities ? Do you think they need their revival kits in hospitals ?
- Diseases from birds on Endor kicks your HAM 100 pts a tic. You need to be6 meters far from the one you want to cure... Same for poison. What the hell are doctors doing so close to the mate fighting ?
- 4 players, 3 pets : if my stims were not as worked on as they are, I would have to cure all fight long, without being able to give a shot or two between 2 heals. And I would run oom before the end of the baz epuration.
You will say "Hey man, you choosed to be a uber medic having both lines ! Don't complain if you can't deal damages, you can't be as uber as someone spending credits in a specialized fighting line".
And I answer : You are **edit** right !
I consider that as a healer I MUST be able :
- to heal people of my team wherever they are on the radar
- enhance their attributes before a big fighting party
- cure poisons / diseasedif they are poisoned / diseased
- revive them if they are slain.
- cure wounds if my diseases don't come in time
BUT
- When I go to a faction terminal, why do I have those stupid lvl 5 missions even with my pistol equiped ?
- I did exactly the samefaction missions than my wookie pal, and my faction points where 10 time less than the one my friend get
- If I usesome poison, my damages count for Nothing At ALL ! I was attacked while making some stims, with a bad pull from a wanderer player in the wild. In order to get rid of the bad guy, I used a mind poison, having no will to go out and fight a red for me... So I used the los bug, and poisonned the guy. He felt after a while, giving me the ability to craft again. Just curious about the fact that the npc fighter could get a locked container, I went out and loot it. "You do not have the permission to access this corpse" !!! When he attacked me, I was the only one having made damages on him ! My DoT didn't count.
So this is the big flow :
- In order to get mission money, you need to kill. (That one I can get as I have damage dealers friends)
- in order to get faction point, you need to kill WITH A GUN
- You don't have medical missions. So you can just get thoose 800 credits destroy missions (lvl 5) and 50 credits deliver missions ! Have you ever figured how much cost my stims ?
- What is the point with the combat experience acquired while healing in a fight ? I really don't get this...
IMHO, these are changes required :
- work on the group rewards, mission levels (if I have a lvl 5 mission when I'm alone, why do I have the same when in a 7 people group ??? What's the point in fighting a green ? )
- correct the LoS thing, that's a sure thing
- count our poisons / diseases as effective damages, taken into account with the total xp share !
- count our heals as part of the damages taken by the creature attacked ! Well, I can be in the middle of a battle, throwing Area stims, and never being attacked ?
- if you add the previous one, give us the ability to use a competitive armor. Whatever the choice : either no penalty for mind recovery, or... anything else (like a free heal when reaching 20% in H, A, or M), and using charges or only once every 10 minutes... There are many thing that can be done.
- I personnaly think that there's the need to have things reworked in our profession. Seeing the diversity of fighting classes, I'm a bit disappointed in getting master CM just in order to get ranged, poison and disease.
Refering to the time and money spent for harvesting, crafting, and the dangers we face (with our great +10 terrain negociation
) we should have some kind of reward, and I see just flaws...
I hope I'm not the only one thinking that way ![]()
Long winded .. and uneducated.. I stopped reading at the 'doctors are not supposed to be on the field'
When CM really catches on and the hoards come to play one.. anyone without a doctor in 'the field' is a walking deadman.
oh did I neglect to mention combat medic.. and doctor are both support classes.. don't complain you can't fight when you just picked 2 support classes bub.. you wanna fight.. pick a fighting class.. other wise . you heal.. or poison.. disease.. to help out.. a straight cm/doc is not a very good pve solo character..hence you'd be doing group support for larger missions (note the word support)
That assesment about doctors not in the field was exagerated enought to represent the differences expressed in the faq about professions :
"Doctor: A skilled surgeon with the ability to make medicines.
Requirement: Master Medic (Medic)
Combat Medic: A healer who also has some field training to increase his odds of survival in battle.
Requirements: Ranged Support Specialist ( Marksman) & Master Medic (Medic)"
Surgeons are in camps, not fights.
About the comments on the support class status, next time you'll read until the end.
i think everyone has the right to play a class he wants.
some people play CM just for Ranged and Area Heals, some Play Docs just to heal an all black patient in less than 1 minute.
both classes have the potential to do way more than that. it just boils down, what you want to do.
so let's not fight about personal prefferences.