Combat Medic Archive

Thread: Thoughts on not getting credit for a poison kill...

Gnuut
Tue Oct 07, 2003 2:46 pm
#1

You know what is kind of funny as far as our poisons not giving us "credit" for a kill? It's actually an easy way to PL someone. Scenario:


My brother the wanna-be-nowhere-near-getting-smuggler-because of unarmed XP.


Me, an MCM/MD. I craft everything I use.


I buff him up and have him attack a group of slicehounds. I AE health poison the 10 or so thatare on him. He makes sure to try and cycle tab fast to try and hit at least each one a minimum of one time. When they drop from the health poison, they give him full unarmed XP, 800 or so per mob. 8k unarmed in less than a few minutes off less than 1600 HAM mobs. Did the same with some Durnis and they only gave 400 or so per kill but still 4k unarmed in a few minutes is nothing to balk atStill skyrocketed him through unarmed. Once he got Unarmed 4 we switched to pistol. Once he got pistol area 1 he used that to make things even quicker. Each time his mind got real low but my poison killed all mobs just in time and he got full credit for mob kills by hitting them once.


I tell you what, if they don't fix the this issue with poison it will be just like DSing a newb in EQ to PL him. So SOE either fix it or I guess I can start running an Unarmed XP PL service on Kauri. I'll start charging1cpu of Unarmed Combat XP.




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

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