Combat Medic Archive

Thread: Not many relize it

Raviek
Mon Oct 06, 2003 5:12 pm
#1

Not many big time fighters (commandos, bounty hunters, master creature handlers) understand they cant go too long without a good medic. Now sure a couple of stim bs can keep them alive, but a commando cant heal his whole group with one stim. Combat medics/doctors play a bigger role then most say and i hope the flamethrower weilding rancor taming fighters know that. The reason i post this is because whenever i hunt the commandos or whoever is the big cheese of my group never apreciates my healing. Im working my way to become a combat medic because it seems fun.
Gumbawumba
Mon Oct 06, 2003 9:54 pm
#2

Well I think a lot of them realise it andapreaciate it!
I even have people tip me after a huge battle, which I think is a little weird but, but I'll take it!
They know if it was not for us the group could not have survived!


I don't know how many times I have thrown a Area Stem with a new group and some BH/Commando says, "I lovehaveing a combat medic with us! Lets keep killing!" And the group usualy becomes fun!

doltec
Tue Oct 07, 2003 10:23 am
#3

Im just getting ready to start into the combat medic and doctor lines. I moved up through medic quickly due to putting myself in harms way at fort tusken with large parties. I loved healing and keeping people alive, dragging incapped bodies away from the fight so they wouldn't be db'd. Now with my approach to combat medic and doc. I'm getting ready for some fun nights of healing and bravery against all odds. I have had more compliments from parties that i have been with and have kept them going for a good 2 hours as long as thier mind doesn't get them killed.


Personal question: I was told that going CM alone was not a good choice and to pick up at least one tier or level of doc. I see the logic behind this but how many of you are in both fields?



Leshel


Bria Server





Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
Oback
Tue Oct 07, 2003 1:30 pm
#4

yea i also have a lot of guilds come after me when im un guilded, had a lot of offers from the big guilds on gorath, aeon, arch (what im in right now) SR. i think combat medics are highly needed proffession, keeps people alive and drops people prety fast also





pikesman

master commando

Rebel till the end
TheBlacknight15
Wed Oct 08, 2003 12:11 am
#5

I am both a CM and Doc. I am currently only moving up the Doc profession though... Seeing how I will get XP from wounds and revives faster than ranged stimpack A's which do not even dent most peoples pets ham, while stim E's will brink my Cowardly Gurreck from incap to 3/5 - 4/5 healed. Yeah... plus I like running to heal people, I see no excitement if I dont run into the battle to help. Plus the fact that I can revive as a Master Surgeon has saved me and my groups countless hours of respawing and such.



Ritter Adelskap - Treue Fey'hade - Tienda Adelskap
[ Jedi - Spy - Merchant ]

Retired Elder Jedi
Beta 2 Tester

Emulators will win because they are developed out of love, not money.
Gnuut
Wed Oct 08, 2003 12:52 am
#6

As both a master Doc and CM, I have to say I have a blast in hunting groups, raids etc. For me it is a rush to know my hunting party can depend on me to get them through a really tough fight. Between adding poison to mobs, AE healing, tossing that long range heal, to even ninja-reviving several people in the middle of a fight then tossing an AE heal to get them all back in quickly, it is an adrenaline rush to do so much in so little time lest we wipe. Some may not think it is not the most rewarding template being a dedicated healer. Ask my PA <ION> on Kauri. A good Doc or CM can help pull through a fight, but they will testify a Doc/CM can sometimes be the fine line between success and failure.



Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Mraughh
Wed Oct 08, 2003 4:37 am
#7

we define whether a group can hunt for hours or minutes on advanced planets.





If some "L33T D00D" got incapped from a cook slapping him in the face with a mackerel, he would come to the boards and scream "Nerf the Fish!" - DangFiero




]V[ Dark Jedi Guardian
GottVerdammt
Wed Oct 08, 2003 4:52 am
#8

I usually play a support class in MMORPG's, and it was no different when I became a Combat Medic in SWG.


I didn't pick up any Doctor, however, and instead was a Master Combat Medic/Master Pistoleer.


After some changes to the class, I decided I no longer wanted to be a Pistoleer and picked up some Doctor, for the same reason I think many people do. It's a cheap upper echelon proffession to get, when you're already a CM.


However, not long after becoming CM/Doctor/little bit Carbineer, I was killed in my first 1vs1 pvp encounter that didn't involve dieing to someone's pet after I incap'd or db'd them. (I'm talking actual pvp here, not duels, which aren't a true estimation of pvp skill, in my opinion)


Once that happened, I dropped a box at a time in Doctor while picking up CH skills. It costs more points, since it requires three different novice professions, but I'm pretty happy with it so far. I'm back to holding my own in pvp now. Worst that's happened to me is dieing to two eye shot spamming Pistoleer/BH's.


If you like the "Cleric" role, pick up the Doctor skills. The ability to buff, revive and heal poisons/diseases in pvp/pve is essential to a group winning a battle. The key word here is group though.


I'm lucky enough to be in a guild where a large percentage of the members are at least master medic, so I can afford to get the offensive skills.




___________________________________


You apply poison to Dylof.
Gott Furdamt'Sek says, 'Gott Insurance?'
Dylof is no more.
Dylof tells you, 'you misspled gott idiot'.
Mraughh
Wed Oct 08, 2003 5:27 am
#9

master doc master cm is a very powerful class to play in pvp if you know your strengths and weaknesses inside and out.





If some "L33T D00D" got incapped from a cook slapping him in the face with a mackerel, he would come to the boards and scream "Nerf the Fish!" - DangFiero




]V[ Dark Jedi Guardian
GottVerdammt
Wed Oct 08, 2003 5:40 am
#10

Many class combinations are powerful, if you know what you're doing. But you must realize that you're not the only one out there who knows what they're doing.


The only way to beat someone that can attack your mind pool, or someone with a decent pet, is to have good offensive power or to avoid the confrontation.


All those buffs don't do you any good, if your mind pool is hit.


And sure, you can pop a few Muon's, which might help you take out one or two people, or might help you win in a duel.


Personally, I don't use spices, because I don't feel like waiting out the downers. And even food is situational, because if you pvp for long periods of time, it can be very expensive or rough on your friends'/guildmates' resources to continually have your mind buffed from food.




___________________________________


You apply poison to Dylof.
Gott Furdamt'Sek says, 'Gott Insurance?'
Dylof is no more.
Dylof tells you, 'you misspled gott idiot'.
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