Combat Medic Archive

Thread: DEV's, Please create a delay bet. the time you stop fighting & the time you can duel!

Sleksheea
Wed Oct 08, 2003 2:01 pm
#1

DEV's, Please create a delay between the time you stop fighting and the time you can initate/accept a duel!


The reason is this: A combat medic's poisions and diseases are quite useless as it stands at the moment!!!


Immagine this situation (as it often happens): A combat medic and anyone else get into a fight. The combat medic looses, the opponent was poisioned or diseased. The opponent asks a bystander to duel and death blow him, eleminating the poision/disease at the clone center. He looses his TEF and the combat medic doesn't even get a reveng TEF. This has just made the poision or disease uleless to throw in the first place.


If you create a delay before you can participate in a duel, this problem is solved.


This scenario also applies to ALL DOT instances, like fire...





I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
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