Combat Medic Archive
Thread: Please fix the god damned bacta toss enhancer already!
I normally battle Jedi, or even in Duels I cant use the enhancer without un targeting the enemy. This 2 second gap can and WILL be fatal if repeated too much.
Please fix the enhancers, I really love the increase in healing....
Also make it so you cant heal people you're dueling with if you use area heals, it's really stupid
Message Edited by Demio_Olaron on 08-16-2005 04:19 AM
Hixxy_UK wrote:
/targ self
/pause 0.1
/ui action toolbarSlotxx
Fixed. You need to put the enhancer in a toolbar slot. The slots are numbered 00 to 11 on the first row (F1-F12), and 12-23 on second row.
MataHairy wrote:
Hixxy_UK wrote:
/targ self/pause 0.1/ui action toolbarSlotxx
Fixed. You need to put the enhancer in a toolbar slot. The slots are numbered 00 to 11 on the first row (F1-F12), and 12-23 on second row.
And if you want to keep a space free on you main toolbar, use a different one:
/target self;
/pause 0.1;
/ui action toolbarPaneXX;
/ui action toolbarSlotYY;
/ui action toolbarPane00;
Of course the problem I have heard with this is that as you automatically target the entity attacking you, this can prevent the macro from working.
TenshiHanaKinu wrote:
When you need the extra "umph" you're already on the defensive anyway.
What do you mean with extra "umph"?
The enhancers gives a better ratio of healage / mind cost than the regular heal and thats why it's so usefull.
And when you fight Jedi, you are always in the defense
I have made a few posts in the Corr forum regarding the hassle in using enhancers. One responce I got back in the early CU days was that they did not want to go back to the "primary inventory" system that was around preCU. What I mean was that if you used a command for an item it would use what ever item was in your primary inventory.
I was hoping they would come up with a command that would be specific for the use of an enhancer but that has not happened. I was also hoping they would just fix the Healing Target system but that has not happened either.
I will keep bugging them about it. This is a big issue when using any enhancer while in combat.
Of course not, having the command draw the enhancer from the inventory might help make combat intuitive, fast paced, and enjoyable. We want to avoid that at all costs.
Marrow1 wrote:
I have made a few posts in the Corr forum regarding the hassle in using enhancers. One responce I got back in the early CU days was that they did not want to go back to the "primary inventory" system that was around preCU. What I mean was that if you used a command for an item it would use what ever item was in your primary inventory.
I was hoping they would come up with a command that would be specific for the use of an enhancer but that has not happened. I was also hoping they would just fix the Healing Target system but that has not happened either.
I will keep bugging them about it. This is a big issue when using any enhancer while in combat.