Combat Medic Archive
Thread: Master CMs should be able to Rez
In other online games there is the Cleric who can rez early and usually a paladin who can rez later. Why not allow Master CMs the ability to Rez? We might see more CMs then Doc then and we can truely be the Field Combat medical expert we are supose to be.
Thoughts?
Most docs I know on the battlefield are CM/Docs. Actually ive been turned down fromgroupes because I was a CM and not a Doc. Groups fighting high level stuff want a Rezzer not a CM. With stim Bs being so uber most people can heal themselves in one pop with Novice anyhow. CMs are suppose to be the field medics HAM healers. Docs are suppose to be the wound treaters/buffers.
Im a master Doc / Master CM and dont see no reason that CM should get res. It would make the doc class to weak. Make the sacerfice and do both it still works good for me. Or just do the wound Treatment in doc tree to use res and crafting if u want to make them.
I don't think it should goto the CMs. CMs can poison, heal from distances, disease and heal areas around them. Doctors are more the curers, we buff, revive (not REZ) and heal wounds for insane amounts.
It would really unbalance the elite medical careers. If CMs could revive, then why not give them the ability to enhance. Out of the 4 abilities that the Doc gets, enhancing and reviving are the most used. If you take it away or give it to another class, then that will make them the enhancers and wound healers. Sure, we can heal insane amounts of damage, but so can you. You have your Ranged Stimpack -Es.
You have to remember that there are balancing issues, and giving CMs revive will make them pretty **edit** powerful. The poisons and diseases can be powerful then along with revival, what use is a Doctor on the field?
The only way I see this making any sense is that CMs are supposed to be the onfield medical personnel. Dcotors, ideally should be behind the healing wounds and enhancing.
The argument could be made that then doctors are useless in Combat groups. The simple response to that is: Where does it state doctors have to be good in combat groups? Not all groups are combat oriented. Combat Medics require combat training as a pre-requisite so they should be the primary focus of a combat group. Without the ability to revive, it appears some groups undervalue the Combat Medic.
While I see a full revive as still the Doctor's domain, there should be some way for a Combat Medic to ensure that a player that gets DB'd stays alive long enough to see a doctor.
I see both ends of this and am pretty torn to how I really think.
I agree thata CM should get a rez of some type on the battlefield. I use other peoples arguments that I fully agree with:
#1 How many people goto the medical center to die?
#2 How many Doctors do you see on a battlefield in movies or real life?
You don't. The fact is that people goto medical centers to get their wounds healed. People die left and right on the battlefield.
Now, antoher questions that ALL of the GOOD CMs can answer for me is.........If you are such a GREAT CM then why is 3/4 of your party dead?
MIND DAMAGE!!!!!!!!!!!!!
If you aren't going to give us rez for he battlefield FINE. Then give us a way to keep them from f*c|(ing dying in teh first place by letting us heal mind damage. NOT MIND WOUNDS!!!! just the damage.
I was with a group that had 3 healers. 2 CMs and a Master Medic. We had 10 people in the group. We ALL died. WHY? Because the Devs in there infinate wizdom has given ALL mid-high level mobs the ability to do huge amounts of mind damage.
Heck I was grouped with a Novice Ranger and we were killing flits (a type of bird) on Talus. We both got incompas. in the matter of about a minute because they were doing mind damage per hit. I mean if you aren't going to give us a way to bring someone back from mind death then at least give us a way to keep them from getting there in the first place.