Combat Medic Archive

Thread: Fastest way to grind

Jacella
Mon Aug 01, 2005 10:38 am
#1

I am not asking for an afk grind, but what it the best way to grind cm?





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mmaness
Mon Aug 01, 2005 11:49 am
#2

Join a spinning group and just heal the MDef in the middle


Seriously, grouping will be the fastest... just heal ur teammates and do not attack yourself!



Bring back the CU or at least Pre-CU... its better that this MMO Third Person Shooter bullcrap
robphoria
Mon Aug 01, 2005 2:07 pm
#3

man, the best way to grind is get into a group that can kill things quickly, andheal your butt off. don't use weapons just heal. the only problem i have had is that if a group can root and kd mobs sometimes almost no damage is done to your group mates. in situations like these i just politley asked my group matesto go light on the roots to let a little damage get through get the healing effeciency tree first (the first tree)
Lotussutol
Mon Aug 01, 2005 7:14 pm
#4

remember not to heal so much to take agro...one heal per kill will get you max xp.


don't attack as that reduces your healing xp.


I was in trail groups maxing out healing xp FAST...


phase 4 is coming up...you will be able to get massive healing xp then.
jason67
Wed Aug 03, 2005 5:07 am
#5

I created a grinding group and told them that one of the rules was to stay within 6m's of me at any given time.


I would then get somewhat near the lair (about 10-15m away) and sit down(faster mind regen). Then once they started attacking I would use Bacta spray. this always made sure I got credit for a kill no matter how many they were taking on at a time, and because I was sitting and healing I could pretty much spam bacta spray's nonstop. And I would argue that you want to get into a good group that CAN kill fast, because you don't get xp until the mob is dead, so the faster they can kill the better off you are.


I also had a designated puller that I knew, and I could tell him how many that I wanted to group to have at any given time. If they were killing well and weren't taking damage I'd have him pull more aggro so that the group would take minor damage but wouldn't be at risk of falling appart. When people don't have to worry about healing and can focus on attacking, they do more damage and mobs die faster meaning everyone gets faster XP and when the groups happy, then your happy cause if the groups getting XP then so are you.


We usually took on 3mobs at one time when we got the group setteled in. My puller was a Jedi which worked well for him since he then didn't have to worry about managing force since he would simply pull them and the rest of the group would kill them, but everyone still got full credit for the kills.





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santoro
Wed Aug 03, 2005 8:36 pm
#6

Bacta Spray :]



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Jacella
Thu Aug 04, 2005 10:42 am
#7

Thanks for the great advise





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

Puttley
Fri Aug 05, 2005 1:03 am
#8

Bacta spray, large group, piket missions on dant - lastnight 1hr = 1mill CM xp
Hnglka
Fri Aug 05, 2005 1:14 am
#9






Puttley wrote:
Bacta spray, large group, piket missions on dant - lastnight 1hr = 1mill CM xp






thats the ticket but if for some ungodly reason you cant find a group or are just bored... try this its funny!


1) get a mission for a nonsocial/no pack aggro mob at or above your level.


2) remove all armor to avoid wear and tear.


3) thyroid rupture and apply fire and poison.reapply as required.


4) heal yourself until the mob has no health left, then slap the mob unarmed once to kill it.



I helped a friend finish the ranger trapping tree last night doing this. no armor damage to either of us and 20-30K trapping xp per creature.





Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
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