Combat Medic Archive

Thread: Factory Trouble

Minaros
Thu Aug 14, 2003 5:57 am
#1

Last night I made a schematic for some Area Stim C.I Loaded all the sub-components individually into the factory along with the Aluminum, Organic, Fiberplast and then activate the factory. A couple minutes roll by and I get a message on the screen that my factory has made 0 items. Baffled, I go to my factory to check the input hopper. All of the resources/parts were there minus enough to make 1 stim. Check the Output hopper; nothing in there. I then confirm the input hopper against the schematic. All sub components show the same serial numbers as listed on the schematic. My resources were the same as listed on the schematics. So I decided to try and start it up again. Couple minutes later roll by and I get the same result; 0 Items made. Earlier in the evening It made me some sub-components with no problem at all


Frustrated, I /bug this and logout. Someone mentioned to redeed the factory and place it back down. Sure that's all fine and dandy but it has about 80 sub components in it and my house is bugged so I can't drop anything!


Anyone have any similar issue with their factories post patch?




Minaros Darkstar
Obsidian Alliance
Master Squad Leader/Carbineer
Dupre2808
Thu Aug 14, 2003 6:15 am
#2

Yes, I (and many others) have the same issue. I reada few threads about it in the Doctor board. As of last night, no one had any work arounds.
none-1
Sun Aug 17, 2003 7:57 am
#3

hmm, so it isnt jsut my factory. my workaround that i found it just wait till the next day, but of course that is very lame.
oofbig
Sun Aug 17, 2003 12:17 pm
#4

here is my work around. put everything into the hopper. but do NOT turn it on. then log off for a few min (I always do 5) then log back and turn it on. it has worked every time since i started doing this.
Tasmen
Mon Aug 18, 2003 9:56 am
#5






none-1 wrote:
hmm, so it isnt jsut my factory. my workaround that i found it just wait till the next day, but of course that is very lame.





Nah it's not just you. I had one factory that would not work at all and another that took 3 times to get to work. Then when I moved the schematic from the non-worky factory to the working one, I busted the one that did work.


Factories exist to torment the crafter. Convenience? I scoff at you!




~~ Valina Raeta -- Master Combat Medic/Doctor/Pistoleer (Chilastra) ~~
~~ Selling Ouchless Band-Aids For Your Owwies~~
~~ -304,-5896 South of Coronet, Corellia ~~
~~ -4337,-2425 Just outside Imperial Outpost, Dantooine ~~
Hydrotricithline
Mon Aug 18, 2003 1:13 pm
#6

My factory screws up 3-5 times daily.. only reset seems to 'fix' it for 5 minutes.. CM is becoming slightly useless.. Can't craft even stim-d's w/o my factory <sobs>





My thoughts;

Not yours.


-Tumblak Illumanaki-
"Spreading lies and misinformation since 04/15/2003..."
Agent001
Tue Aug 19, 2003 12:00 am
#7

hmmm


oddly enough, the Factory that I share with Texxie seems not to be afflicted by the problems everyone seems to have.


Once in a while it has a problem pulling from crates, but simply restarting it usually fixes that. I made a bunch of rangedC's, and Tex made a bunch of StimD'slast night just fine.

Tasmen
Tue Aug 19, 2003 12:27 am
#8






Agent001 wrote:

hmmm


oddly enough, the Factory that I share with Texxie seems not to be afflicted by the problems everyone seems to have.







Watch out what you say. Murphy and his law may come along and kick you in the booty like he did to me. I was telling someone yesterday how I had not been having the problems everyone was talking about and then later on in the day, BOOM, I got factory cooties.


So be careful




~~ Valina Raeta -- Master Combat Medic/Doctor/Pistoleer (Chilastra) ~~
~~ Selling Ouchless Band-Aids For Your Owwies~~
~~ -304,-5896 South of Coronet, Corellia ~~
~~ -4337,-2425 Just outside Imperial Outpost, Dantooine ~~
MycroftTHan
Tue Aug 19, 2003 12:36 am
#9

i have one factory not showing up at all because murphy kicked me right where it hurts: as soon as i had placed it, put 5k maintainance and 3k power in and was about to start the first run, the server was announced to go down in 15 minutes. of course afterwards it was gone, lot still taken and all. /ticket /tell Architect friend "need a new one" and there i go, making 100 items in the new one just to have it stop than. currently relogging so i can try starting it again in a few minutes.. ,(
MycroftTHan
Tue Aug 19, 2003 12:37 am
#10

oh, and Agent..


say hi to Tex for me )

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