Combat Medic Archive
Thread: So after all this time CMs still can't heal faction pets?
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NotNed
Thu Sep 04, 2003 1:00 pm
#1
One would think it's an easy fix to put into a patch... If Medic/Doctor stims can heal faction pets, why the (bleep) can't combat medic stims?
I suppose by next april that will be fixed, right before the "13" thing...
ArcX
Thu Sep 04, 2003 1:09 pm
#2
We can, its just the AE stims do not work, single target ranged stims as well as normal stims to work.
Tasmen
Thu Sep 04, 2003 2:29 pm
#3
ArcX wrote:
We can, its just the AE stims do not work, single target ranged stims as well as normal stims to work.
Yep...and it's so very annoying.
MichaelF77
Thu Sep 04, 2003 2:37 pm
#4
On the other hand if you cast AOE heal on faction pet you heal yourself without delay (you know, 4.3.2.1.wait.wait.wait...), AT-ST works very well for it.
Tasmen
Thu Sep 04, 2003 3:19 pm
#5
MichaelF77 wrote:
On the other hand if you cast AOE heal on faction pet you heal yourself without delay (you know, 4.3.2.1.wait.wait.wait...), AT-ST works very well for it.
Heh, I use team pets or team members for that little quick self heal usually ![]()
"Team Member: Why did Valina just heal me for 13 action damage?"
![]()
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