Combat Medic Archive
Thread: Combat Medic FAQ
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Marrow1
Fri Nov 19, 2004 5:54 pm
#1
Any chance you could sweet talk Agent into adding all the schem details on his web page as he did for the doc schems?
For example,
Quantity
Ingredient
22
Reactive Gas
22
Avian Meat
2
Chemical Release Duration Mechanism
2
Biological Effect Controller
1
Solid Delivery Shell
Experimental Charges
Charges
66% OQ
33% UT
Experimental Ease of UseSkill Required
66% OQ
33% PE
Experimental EffectivnessDuration
60% DR
40% OQ
Power
66% OQ
33% PE
The exp details are very handy at times. Currenlty the CM items only have the resouces required.
Phil15304
Wed Nov 24, 2004 10:05 am
#4
lol almost easier to buy them pre-fab then to actually lay down harvesters and get them
Brainplay
Wed Nov 24, 2004 3:28 pm
#5
Phil15304 wrote:
lol almost easier to buy them pre-fab then to actually lay down harvesters and get them
Thats only true if you're just starting out as a new CM. Where do you think the pre-fabricator got his stuff? Most Vet. CM's have their own secret stash of the stuff. But selling it is somethings not something we would consider since its already tough to get.
Lemmiwinks69
Fri Nov 26, 2004 5:27 pm
#6
ok my uber grinding method is
A. Buy some uber wound healing packs
B. Buy a surgical droid
C. Go in the center of the starport (where the shuttle lands) and run around and heal peoples wounds
wound healing gives uber xp i usually get up to 500-700 per heal
wound healing gives damage healed X 2.5 xp (check this? im sure its somewhere around there)
stim healing give damage healed / 4 (check this too but im almost positive about this one)
feel free to edit for your use
A. Buy some uber wound healing packs
B. Buy a surgical droid
C. Go in the center of the starport (where the shuttle lands) and run around and heal peoples wounds
wound healing gives uber xp i usually get up to 500-700 per heal
wound healing gives damage healed X 2.5 xp (check this? im sure its somewhere around there)
stim healing give damage healed / 4 (check this too but im almost positive about this one)
feel free to edit for your use
Marrow1
Thu Dec 09, 2004 9:09 pm
#7
Could you update:
Q: Can I stack poisons and diseases?
A: Yes.
With a bit more clarification since poison and diseases do not "stack" in the same way.
Poisons can have multiple poisons on the same stat as long as they are a different schem type. (Poison C, Poison B, Poison A, Area C , etc can all be put on the exact same stat). So up to 6 poisons can land on each of the 9 stat pools.
Disease, however, will only land the disease with the highest eff per stat. So up to 1 disease can land on each of the 6 stat pools.
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