Combat Medic Archive
Thread: Are crafted diseases capped?
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deadpuppy
Fri Dec 10, 2004 1:31 am
#1
Hi, I was making some disease, hoping to get some that can bust through the doctors buffs, and counldnt get any higher
effectiveness than 100.
I was goin for potency, but since the first one was just a test to see the limits on effectiveness i put all the points i could into it first.
I hit 100 on the fifth attempt, and tried a couple more but it wouldnt go higher Im using
power 55 AIA, 86pot/80dur ARC, and 24/19/12 ADM, with +900 dr and oq insect and radioactive.
I have been cm a long time, but only recently have started crafting my own diseases, cuz someone gave me a crate a long time ago and i havent need better potency till the dot buffs.
If they capped, can someone please link a resource for finding out what the CM crafting caps are?
Thanks,
dp
Message Edited by deadpuppy on 12-09-2004 07:45 PM
Obata
Fri Dec 10, 2004 1:53 am
#2
There is a theoretical max for any crafted item, but disease effectiveness can go over 100. It sounds like 100 is the limit for the resources you're using. That same line also affects duration, so you can hit the limit on your effectiveness and still experiment that line until you also hit the limit on duration. For what it's worth, 100 isn't bad for an unenhanced disease.
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