Combat Medic Archive

Thread: 1 vs 1 combat medic

BadMedic
Wed Aug 31, 2005 6:54 am
#1

My theory is that a long, dragged out fight will bring a decisive victory for a master combat medic. My proofs are the regen debuffs, THink about it. They will be low on action on mind so you can nail them with a knockdown and pound on them and when they get up they wouldnt be able to heal either. Plus with a long fight your DoTs can realy do some damage and end up winning the fight for me. Thyroid rupture is also crucial for killing the tk/doc combonation that is realy popular these days. They suck without their speed and thyroid brings them down fast, then you just drag out the fight and let fire and poison wear through the innate armor. I would also put a blind or stun on them because some of them can remove states like fire, but not when they are stunned!



___________________________________________________________________
Imperial Black Epsilon Ace Pilot
Bria ofcourse
I support moving the entire GCW to space, a place where equipment and skills make the difference, not which side has more Jedi.
Kaejae
Thu Sep 01, 2005 12:35 am
#2

most of my damage comes form the dots i use, the carbine is just for show. I have had some loooooong drawn out battles with jedi's and their force crashes before my mind.



Rekkara Stormfollower
Elder Creature Handler
Commando
Tempest

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