Combat Medic Archive
Thread: Can someone point me to a good dot and debuff macro
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dzikson
Sun Aug 28, 2005 10:00 pm
#1
I can't write them myslef so thanks in advance
Message Edited by dzikson on 08-29-2005 12:00 AM
Ilcbar
Mon Aug 29, 2005 11:53 am
#2
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
BadgerSmaker
Tue Aug 30, 2005 4:24 am
#3
Ilcbar wrote:
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
Don't do that. You'll have no mind left.
CM specials need to be queued individually as you need to react to the situation, you can't macro them.
Ilcbar
Tue Aug 30, 2005 9:07 am
#4
BadgerSmaker wrote:
Ilcbar wrote:
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
Don't do that. You'll have no mind left.
CM specials need to be queued individually as you need to react to the situation, you can't macro them.
Totally agree and said so in my post but he requested a macro for all the CM abilities not my opinion.
BadgerSmaker
Tue Aug 30, 2005 9:39 am
#5
Ilcbar wrote:
BadgerSmaker wrote:
Ilcbar wrote:
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
Don't do that. You'll have no mind left.
CM specials need to be queued individually as you need to react to the situation, you can't macro them.
Totally agree and said so in my post but he requested a macro for all the CM abilities not my opinion.
I was agreeing with you, didn't make it very clear though.
Ilcbar
Tue Aug 30, 2005 9:45 am
#6
BadgerSmaker wrote:
Ilcbar wrote:
BadgerSmaker wrote:
Ilcbar wrote:
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
Don't do that. You'll have no mind left.
CM specials need to be queued individually as you need to react to the situation, you can't macro them.
Totally agree and said so in my post but he requested a macro for all the CM abilities not my opinion.
I was agreeing with you, didn't make it very clear though.![]()
Well I am glad we agree, I just hope he listens to us.
ZanthosBlastshield
Tue Aug 30, 2005 2:38 pm
#7
What is the pause between debuffs and Dots? I'm not sure on the seconds value as well.
Chaind2f8
Wed Aug 31, 2005 12:17 am
#10
Ilcbar wrote:
Using macro's as an MCM is a mistake IMO, too many things change depending on the situation.
But here is one for all of the specials, you may have to change the pause time as I am at work and can't test it.
/shock;
/pause 1;
/paralyze;
/pause 1;
/thyroidRupture;
/pause 1;
/hemorrhage;
/pause 1;
/traumatize;
/pause 1;
/elecrolyteDrain;
/pause 1;
/deuteriumToss;
/pause 1;
/neurotoxin;
That macro wouldn't even work - you need to add a longer delay in between the commands or else new commands will be overwriting old commands and most of those states would never even be attempted. As prevously stated though - don't macro your debuffs/DOTs like that.
MotorPsycho
Wed Aug 31, 2005 10:10 am
#11
i do have a macro for duels that goes like this... works great.. when someone has challeneged you to a duel.
/duel;
/paralyze;
so as soon as you accept the duel, you paralyze him, then you can figure out what debuffs you need to apply.
/duel;
/paralyze;
so as soon as you accept the duel, you paralyze him, then you can figure out what debuffs you need to apply.
LagSolo
Thu Sep 01, 2005 9:58 pm
#12
It depends on what your doing in regards to not having any mind left.
I've been in a group where the CM used a macro to para and debuff and whatnot....there was even text going on that told us to wait...wait....wait.....open fire.
We were hunting djk/djm's and the mind was a non factor cause when it was time to "open fire" the riflemen took over and killed the target within a couple seconds......I dont think anyone needed to do any healing that hunt.
Quandry
Fri Sep 02, 2005 2:14 pm
#13
Most targets need no more than 3 status effects tops...wich ones depends on the target. Dont macro them you will just waste mind. The actions are slow enough its not like its hard to hit the hotkeys anyway.
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