Combat Medic Archive

Thread: thinking about picking up some combat medic

Jadelynn
Mon Sep 22, 2003 6:30 am
#1

Okay I'am a Master CH. . and recently picked up medic to help out my group since my main point in the group as a CH is to stand back. . have the pets hold the creature at bay while the rest of my guild deals out more damage.. i figured I might as well get some healing to keep my pets as well as my comrades standing longer however. . theres not really much info about CM in the game. . few people I've talked to have known much and for the life of ,me i can't even find a Master or even a high leveled Combat medic on the server to pick his brain so. . here I am now for the questions


1) what tree's are the most important in CM? and what does each level give me. . example Intermidiate ranged healing gives me Healing Range +15. . but anyone tell me approximately how far that is ? and approximately how much range and Potancy is added to my poisons at each level?


2) how important is healing speed? is it worth picking up a box in this tree at all? or does the novice healing speed ussually suffice to keep people standing ?


3) and lastly. .since I think the Medical use and the crafting tree is slightly unbalenced .. (you can make this. . but you ca't use it till here ect) what can I use at each level of the Combat medic support tree ?







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foolishk
Mon Sep 22, 2003 6:53 am
#2

Most important tree is probably... all of them?


If you just want the healing, go for CM support and healing distance.... One area stim C can cure about600 dmg per shot in an area....the healing dist can get you a range of about 40m.... speed is pretty good, but for 2 trees, CM support and dist is the way to go...


Crafting is good, cause you can make your own stims... I guess you can buy them, but frankly, trying to buy CM specific resources is hard enough, let alone finished products....


If you want to use poison/disease, don't even bother unless you are going for master CM... In fact, I feel that even for just the healing, it's not really worthwhile, unless you get all the trees, and you might as well master CM then...


On a side note, no, if you decide to master CM, you cannot keep master CH.... in fact, the best you can do is 4/4/0/0 in CH, I believe.... If you take CM, it becomes pretty much your one and only class....And doesn't give a lot in return...


But area heals are a huge difference in PvE.... My CH/TK friend loves hunting with me because we tear through missions so fast.... He pumps specials like unarmed hit 3 all day, and his pets tank....I'm his HA battery.... The damage done by a TK with a medic dedicated to healing him (and the pets and myself, don't forget...I heal about 1000-1400 HA per shot with an area C at 40m range with 30m or so area effect) is unbelievable....

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