Combat Medic Archive

Thread: Suggestion to redo disease

MichaelF77
Fri Sep 26, 2003 11:20 am
#1

What if disease instead of giving wounds would "root" target - make him not able to run/walk but able to shoot/heal ?

It would compliment our skill nicely (poison, root , and run)
Give us PvE group utility other then healing (mob crowd control)
Make diseases something other then nasty-tell-inflicting tool.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
SpinalInjury
Fri Sep 26, 2003 11:31 am
#2

Personally, I think all the diseases should be combined into 2 stimpacks.

HAM Disease
and
Secondary Disease

This should be done only after the diseasing a corpse thing is fixed. Personally, I have never seen much use for diseasing a single secondary stat of someone, when I can just kill them.

Yet another solution would be:

Health Disease
wounds: health, str, con

Action Disease
wounds: action, stamina, quickness

Mind Disease:
wounds: mind, focus, willpower

This would make them more useful in my eyes. I still think that this should not be considered until the diseasing of corpses is fixed in the code.



Kijan Darkblade
The Regulators -TR
Master Combat Medic
www.bloodfinpvp.com

The Regulators build empires...
Fight builds clubs
Khragon
Fri Sep 26, 2003 11:33 am
#3

I like it the way it is. It wont matter people will bitch as long as someone beats them so no point trying to find a way to make everyone agree on something, just wont happen.
joydiv66
Fri Sep 26, 2003 11:42 am
#4

Excellent post Khragon.


We will NEVER be able to please everyone.


Why can't people realize that the world is a dangerous place? There should be warnings like on water rides at amusement parks...


"This is a high-danger, wild, untamed game. You may getincapped or cloned. People who are whiney and unable to accept the fact that they might die, may not play"


"The management will not be responsible for nerfing all classes that killed you"





Thoth Amon, TKDS
Master Rifle/Master Combat Medic
-Pie- Faction
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